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Magic The Gathering's Most Prolific Writer - Alison Luhrs

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Content provided by Humans of Magic. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Humans of Magic or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Alison Luhrs is a creative writer and worldbuilder for Magic The Gathering. She was also the creative lead for Baldur's Gate 3, and is currently the narrative director for Destiny 2. 0:00 Intro 1:00 Doing improv 6:49 Improv's learning curve, embracing failure 12:23 Connecting with the audience 15:37 "Book Club" 19:21 Getting into the games industry 21:46 Career at Wizards of the Coast 24:25 Ixalan 25:38 Magic storytelling evolution 29:27 Writing the Thunder Junction epilogues 32:29 Why Alison left her name off the Ixalan stories 38:12 Subverting expectations 39:50 Research and writing frameworks 43:23 Magic storyline starter kit 46:13 Collaborative writing with friends 49:30 Advice for folks entering the games industry 54:56 Living through the COVID era 56:53 "Badass wilderness woman" (and "Lost" commentary) 1:03:25 Alison's friendship philosophy 1:10:11 Legendary Kaladesh PAX improv event 1:13:15 Being the Baldur's Gate 3 creative lead 1:21:54 Lightning round Q&A Patreon: patreon.com/humansofmagic
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197 episodes

Artwork
iconShare
 
Manage episode 415169221 series 1178536
Content provided by Humans of Magic. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Humans of Magic or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Alison Luhrs is a creative writer and worldbuilder for Magic The Gathering. She was also the creative lead for Baldur's Gate 3, and is currently the narrative director for Destiny 2. 0:00 Intro 1:00 Doing improv 6:49 Improv's learning curve, embracing failure 12:23 Connecting with the audience 15:37 "Book Club" 19:21 Getting into the games industry 21:46 Career at Wizards of the Coast 24:25 Ixalan 25:38 Magic storytelling evolution 29:27 Writing the Thunder Junction epilogues 32:29 Why Alison left her name off the Ixalan stories 38:12 Subverting expectations 39:50 Research and writing frameworks 43:23 Magic storyline starter kit 46:13 Collaborative writing with friends 49:30 Advice for folks entering the games industry 54:56 Living through the COVID era 56:53 "Badass wilderness woman" (and "Lost" commentary) 1:03:25 Alison's friendship philosophy 1:10:11 Legendary Kaladesh PAX improv event 1:13:15 Being the Baldur's Gate 3 creative lead 1:21:54 Lightning round Q&A Patreon: patreon.com/humansofmagic
  continue reading

197 episodes

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