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EP.73: UEFN and the Challenge of Turning a Game Into a Platform with David Taylor - Game Industry Analyst

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Manage episode 381082255 series 3441647
Content provided by Yonatan Raz-Fridman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Yonatan Raz-Fridman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

With the rollout of Unreal Editor for Fortnite (UEFN) earlier this year, Epic Games made it clear that their long term ambitions for Fortnite are to make the transition from game to platform.

In today’s episode of Into the Metaverse, Yon is joined by game industry analyst David Taylor to discuss how things have gone for UEFN thus far and the overall challenge that comes with making that big jump from game to platform.

During their conversation they dive into the numbers on how UEFN has performed thus far, dissect the tools available in Fortnite’s creative toolset, discuss the ways to build a dedicated developer community, look at Fortnite and Roblox from the perspective of brands looking to enter this industry, and much more.

Chapters:

  • Introduction (00:25)

  • Background on Fortnite UEFN (02:13)

  • Engagement Based Payout Numbers (04:13)

  • The Challenge of Turning Fortnite From a Game to a Platform (07:58)

  • Roblox’s One Billion User Dream (13:55)

  • How Epic Can Build a Dedicated Developer Community (20:05)

  • Key Considerations for Brands Picking Platforms to Explore (27:35)

  • Where is the Next Big Platform (32:25)

  • Most Excited About in Next Twelve Months (34:05)

To read the letter Yon and David published last year, Fortnite Creative, Meet Unreal Engine 5, visit here.

Follow David: LinkedIn | Twitter

Learn more about Into the Metaverse and Yon by visiting the website.

Follow Yon: LinkedIn | Twitter

Learn more about Supersocial by visiting the website.

  continue reading

114 episodes

Artwork
iconShare
 
Manage episode 381082255 series 3441647
Content provided by Yonatan Raz-Fridman. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Yonatan Raz-Fridman or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

With the rollout of Unreal Editor for Fortnite (UEFN) earlier this year, Epic Games made it clear that their long term ambitions for Fortnite are to make the transition from game to platform.

In today’s episode of Into the Metaverse, Yon is joined by game industry analyst David Taylor to discuss how things have gone for UEFN thus far and the overall challenge that comes with making that big jump from game to platform.

During their conversation they dive into the numbers on how UEFN has performed thus far, dissect the tools available in Fortnite’s creative toolset, discuss the ways to build a dedicated developer community, look at Fortnite and Roblox from the perspective of brands looking to enter this industry, and much more.

Chapters:

  • Introduction (00:25)

  • Background on Fortnite UEFN (02:13)

  • Engagement Based Payout Numbers (04:13)

  • The Challenge of Turning Fortnite From a Game to a Platform (07:58)

  • Roblox’s One Billion User Dream (13:55)

  • How Epic Can Build a Dedicated Developer Community (20:05)

  • Key Considerations for Brands Picking Platforms to Explore (27:35)

  • Where is the Next Big Platform (32:25)

  • Most Excited About in Next Twelve Months (34:05)

To read the letter Yon and David published last year, Fortnite Creative, Meet Unreal Engine 5, visit here.

Follow David: LinkedIn | Twitter

Learn more about Into the Metaverse and Yon by visiting the website.

Follow Yon: LinkedIn | Twitter

Learn more about Supersocial by visiting the website.

  continue reading

114 episodes

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