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WebAssembly with Lin Clark

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When? This feed was archived on January 29, 2023 11:24 (3y ago). Last successful fetch was on October 13, 2022 23:32 (3y ago)

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Manage episode 213140453 series 1435594
Content provided by JavaScript – Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by JavaScript – Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

JavaScript has been the exclusive language of the web browser for the last 20 years. Whether you use Chrome, Firefox, Internet Explorer, or Safari, your browser interprets and executes code in a virtual machine–and that virtual machine only runs JavaScript. Unfortunately, JavaScript is not ideal for every task we want to perform in the browser.

Think about the use cases where you need to use software outside of the browser: video editing, music production, 3D art, video games. These applications require a high degree of performance that is hard to get from raw JavaScript.

WebAssembly was created to get better performance on the web. WebAssembly allows code from other languages to be compiled and run in the browser. With WebAssembly, languages such as C, C++, and Rust can be used to achieve major performance gains. WebAssembly is still under development, and eventually more programming languages will be accessible as well.

Lin Clark is an engineer on the Mozilla Developer Relations team, and has been working closely on the WebAssembly project. She is the author of a detailed series of illustrated blog posts that explain how WebAssembly works. In this episode, we discuss how WebAssembly came to be, its advantages over a web driven purely by Javascript, what is possible with WebAssembly, and its engineering implementation.

The post WebAssembly with Lin Clark appeared first on Software Engineering Daily.

  continue reading

112 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on January 29, 2023 11:24 (3y ago). Last successful fetch was on October 13, 2022 23:32 (3y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 213140453 series 1435594
Content provided by JavaScript – Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by JavaScript – Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

JavaScript has been the exclusive language of the web browser for the last 20 years. Whether you use Chrome, Firefox, Internet Explorer, or Safari, your browser interprets and executes code in a virtual machine–and that virtual machine only runs JavaScript. Unfortunately, JavaScript is not ideal for every task we want to perform in the browser.

Think about the use cases where you need to use software outside of the browser: video editing, music production, 3D art, video games. These applications require a high degree of performance that is hard to get from raw JavaScript.

WebAssembly was created to get better performance on the web. WebAssembly allows code from other languages to be compiled and run in the browser. With WebAssembly, languages such as C, C++, and Rust can be used to achieve major performance gains. WebAssembly is still under development, and eventually more programming languages will be accessible as well.

Lin Clark is an engineer on the Mozilla Developer Relations team, and has been working closely on the WebAssembly project. She is the author of a detailed series of illustrated blog posts that explain how WebAssembly works. In this episode, we discuss how WebAssembly came to be, its advantages over a web driven purely by Javascript, what is possible with WebAssembly, and its engineering implementation.

The post WebAssembly with Lin Clark appeared first on Software Engineering Daily.

  continue reading

112 episodes

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