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CURSED TO GOLF is a roguelite golf platfomer that works way better than you'd think

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Manage episode 338997965 series 2343091
Content provided by SIFTER. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SIFTER or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

CURSED TO GOLF is a rogue-like or as developer Liam Edwards likes to call it a "golf-like" platformer with some excellent tunes and beautiful pixel art graphics.

We speak to Liam about the origins of the game as a small personal project, building up the team to polish it, design decisions and gameplay design as well has find out what tips he'd give to new players.

There are also a few secrets and easter eggs hidden in the game as well, so learn where you should keep an eye out!

Support SIFTER's independent gaming journalism by buying us a coffee on KoFi or some merch on the SIFTER STORE

Join the SIFTER Discord to be part of the conversation

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

270 episodes

Artwork
iconShare
 
Manage episode 338997965 series 2343091
Content provided by SIFTER. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SIFTER or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

CURSED TO GOLF is a rogue-like or as developer Liam Edwards likes to call it a "golf-like" platformer with some excellent tunes and beautiful pixel art graphics.

We speak to Liam about the origins of the game as a small personal project, building up the team to polish it, design decisions and gameplay design as well has find out what tips he'd give to new players.

There are also a few secrets and easter eggs hidden in the game as well, so learn where you should keep an eye out!

Support SIFTER's independent gaming journalism by buying us a coffee on KoFi or some merch on the SIFTER STORE

Join the SIFTER Discord to be part of the conversation

SIFTER is produced by Nicholas Kennedy, Kyle Pauletto, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Omny Studio for their support of SIFTER.

Support the show: https://sifter.store

  continue reading

270 episodes

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