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Emergent Cube Design by Example

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Manage episode 393969659 series 2778740
Content provided by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Andy and Anthony talk through emergent cube design by example. Starting with a listener submitted card — Trade Routes — they explore ways to create a context where the card is a role player. Moving beyond direct synergies, they demonstrate how they’d use on card as a seed crystal to generate ideas for a mechanically coherent Cube.

⁠View all cards mentioned in the episode →⁠

Discussed in this episode:

Timestamps

0:00 - Introduction

1:18 - Episode Overview

6:29 - Step 0: Look for redundancy

8:35 - Step 1: Identify Cards with First Order Synergy

24:47 - Step 2: Identify Cards with Second Order Synergy and Emergent Themes

36:01 - Step 3: Look for natural answers to your emergent themes

40:33 - Step 4: Look at the bigger picture: What does aggro look like? What does interaction look like? What does fixing look like?

47:15 - Conclusion

Cubes Mentioned

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at mail@luckypaper.co. You can also find both your hosts in the MTG Cube Talk Discord.

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

216 episodes

Artwork

Emergent Cube Design by Example

Lucky Paper Radio

26 subscribers

published

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Manage episode 393969659 series 2778740
Content provided by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Andy Mangold and Anthony Mattox, Andy Mangold, and Anthony Mattox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Andy and Anthony talk through emergent cube design by example. Starting with a listener submitted card — Trade Routes — they explore ways to create a context where the card is a role player. Moving beyond direct synergies, they demonstrate how they’d use on card as a seed crystal to generate ideas for a mechanically coherent Cube.

⁠View all cards mentioned in the episode →⁠

Discussed in this episode:

Timestamps

0:00 - Introduction

1:18 - Episode Overview

6:29 - Step 0: Look for redundancy

8:35 - Step 1: Identify Cards with First Order Synergy

24:47 - Step 2: Identify Cards with Second Order Synergy and Emergent Themes

36:01 - Step 3: Look for natural answers to your emergent themes

40:33 - Step 4: Look at the bigger picture: What does aggro look like? What does interaction look like? What does fixing look like?

47:15 - Conclusion

Cubes Mentioned

Check us out on Twitch and YouTube for paper Cube gameplay.

You can find the hosts’ Cubes on Cube Cobra:

If want us to do a pack 1, pick 1 from your cube submit it on our website. Send in questions to the show at mail@luckypaper.co. You can also find both your hosts in the MTG Cube Talk Discord.

If you’d like to show your support for the show, please leave us a review on iTunes or wherever you listen.

Musical production by DJ James Nasty.

  continue reading

216 episodes

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