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Episode 27: Kingdom Rush: What makes a successful game franchise? With Ironhide Games

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Manage episode 321033918 series 2626602
Content provided by Liftoff. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Liftoff or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode of the Mobile Gamedev Playbook, Ariel Coppes, Lead Game Engineer at Ironhide Games, talks about the success of the Kingdom Rush franchise with GameRefinery by Vungle analyst Erno Kiiski and our host, Jon Jordan.
We delve into making games for the premium market, releasing games cross-platform, stepping into F2P games, and the highs and lows that come with developing a franchise of successful mobile games.
You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.
Please subscribe and leave a review!
Thanks for listening,
The Mobile GameDev Playbook

  continue reading

57 episodes

Artwork
iconShare
 
Manage episode 321033918 series 2626602
Content provided by Liftoff. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Liftoff or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode of the Mobile Gamedev Playbook, Ariel Coppes, Lead Game Engineer at Ironhide Games, talks about the success of the Kingdom Rush franchise with GameRefinery by Vungle analyst Erno Kiiski and our host, Jon Jordan.
We delve into making games for the premium market, releasing games cross-platform, stepping into F2P games, and the highs and lows that come with developing a franchise of successful mobile games.
You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.
Please subscribe and leave a review!
Thanks for listening,
The Mobile GameDev Playbook

  continue reading

57 episodes

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