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091 – The Journey of AracKhan Wars with Robert Palmer

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Manage episode 298682924 series 2470151
Content provided by Marvin Hegen. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Marvin Hegen or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Today we have a great guest on the show and I am really excited to learn more about his game. He is the designer of AracKhan Wars, a strategy card game that just got successfully funded with more than 100k on Kickstarter last month. It’s a highly strategic game about card placement, positioning, and maximizing the potential of card combos. At first glance, it reminded me of Magic mixed with Summoner Wars and Warhammer (all of those are games I really love). In addition, the game also has incredible art and graphic design and therefore looks really really appealing. That’s why I am very excited to talk to Robert Palmer today, the designer of Arackhan Wars.

Some of the topics we discussed:

  • AracKhan Wars gameplay
  • Importance of constraints in games
  • Tracking statistics in playtests and making adjustments based on it
  • Preparing for a Kickstarter campaign
  • Stretch Goals

If you want to check out AracKhan Wars, please visit their website here: AracKhan Wars Website

  continue reading

104 episodes

Artwork
iconShare
 
Manage episode 298682924 series 2470151
Content provided by Marvin Hegen. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Marvin Hegen or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Today we have a great guest on the show and I am really excited to learn more about his game. He is the designer of AracKhan Wars, a strategy card game that just got successfully funded with more than 100k on Kickstarter last month. It’s a highly strategic game about card placement, positioning, and maximizing the potential of card combos. At first glance, it reminded me of Magic mixed with Summoner Wars and Warhammer (all of those are games I really love). In addition, the game also has incredible art and graphic design and therefore looks really really appealing. That’s why I am very excited to talk to Robert Palmer today, the designer of Arackhan Wars.

Some of the topics we discussed:

  • AracKhan Wars gameplay
  • Importance of constraints in games
  • Tracking statistics in playtests and making adjustments based on it
  • Preparing for a Kickstarter campaign
  • Stretch Goals

If you want to check out AracKhan Wars, please visit their website here: AracKhan Wars Website

  continue reading

104 episodes

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