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Your game has a message... did you write it?

 
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Manage episode 419835393 series 2731039
Content provided by Ellen, Stephen, and Mark. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ellen, Stephen, and Mark or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Last month, Mark gave a talk at the IGDATC Gamedev Meeting about what it might mean to take game development seriously as an artistic practice, theorizing that video games are still a very young and immature medium by that standard. It's "sorta-Socratic" seminar, a set of three case studies, and a string of stone cold bummers that ends on a hopeful note.

Your game has a message... did you write it?

  continue reading

423 episodes

Artwork
iconShare
 
Manage episode 419835393 series 2731039
Content provided by Ellen, Stephen, and Mark. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ellen, Stephen, and Mark or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Last month, Mark gave a talk at the IGDATC Gamedev Meeting about what it might mean to take game development seriously as an artistic practice, theorizing that video games are still a very young and immature medium by that standard. It's "sorta-Socratic" seminar, a set of three case studies, and a string of stone cold bummers that ends on a hopeful note.

Your game has a message... did you write it?

  continue reading

423 episodes

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