Call them changemakers. Call them rule breakers. We call them Redefiners. And in this provocative podcast, we explore how daring leaders from across industries and around the globe are redefining their organizations—and themselves—to create extraordinary impact in today’s rapidly changing world. In each episode, Russell Reynolds Associates Leadership Advisor Hoda Tahoun and former CEO Clarke Murphy host engaging, purposeful conversations with leaders in and out of the business world who shar ...
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Emmett Shear: How Twitch Changed Media by Merging it with Gaming
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Manage episode 419084679 series 3253011
Content provided by Podcast Notes. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Notes or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Starting Greatness with Mike Maples
Read the full notes @ podcastnotes.org
Emmett Shear was a gamer long before he helped define one of the most important new media companies at the intersection of gaming, media, and the creator economy. What can we learn from his success as a founder? (hint: it has something to do with truly listening to users.)Check out the new Pattern Breakers Blog at patternbreakers.substack.com for even more Pattern Breaking content from Mike. Mike's new book Pattern Breakers is available now wherever you buy books.
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Key Takeaways
- Be non-consensus, but right: Great startups identify something that is missing in the future that no one else realizes is missing
- Figure out what you want that you can’t already get, then build it
- It is important for the founders of a company to truly want the thing that they are creating
- You must be willing to have thoughts and say things that cause investors to say, “that is the dumbest thing that I’ve ever heard”
- You can succeed with a consensus idea if you are willing to relentlessly out-execute everyone else, but it is going to be much harder than succeeding with a non-consensus idea
- Seek honest feedback from users and consumers instead of seeking validation from them
- Have a broad hypothesis, but be open to the non-obvious thing when it presents itself or when you discover it
- Winning is a mindset that pervades all else
- Err on the side of over-persistence; people tend to give up before they really give something a shot
Read the full notes @ podcastnotes.org
Emmett Shear was a gamer long before he helped define one of the most important new media companies at the intersection of gaming, media, and the creator economy. What can we learn from his success as a founder? (hint: it has something to do with truly listening to users.)Check out the new Pattern Breakers Blog at patternbreakers.substack.com for even more Pattern Breaking content from Mike. Mike's new book Pattern Breakers is available now wherever you buy books.
33 episodes
MP3•Episode home
Manage episode 419084679 series 3253011
Content provided by Podcast Notes. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Notes or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Starting Greatness with Mike Maples
Read the full notes @ podcastnotes.org
Emmett Shear was a gamer long before he helped define one of the most important new media companies at the intersection of gaming, media, and the creator economy. What can we learn from his success as a founder? (hint: it has something to do with truly listening to users.)Check out the new Pattern Breakers Blog at patternbreakers.substack.com for even more Pattern Breaking content from Mike. Mike's new book Pattern Breakers is available now wherever you buy books.
…
continue reading
Key Takeaways
- Be non-consensus, but right: Great startups identify something that is missing in the future that no one else realizes is missing
- Figure out what you want that you can’t already get, then build it
- It is important for the founders of a company to truly want the thing that they are creating
- You must be willing to have thoughts and say things that cause investors to say, “that is the dumbest thing that I’ve ever heard”
- You can succeed with a consensus idea if you are willing to relentlessly out-execute everyone else, but it is going to be much harder than succeeding with a non-consensus idea
- Seek honest feedback from users and consumers instead of seeking validation from them
- Have a broad hypothesis, but be open to the non-obvious thing when it presents itself or when you discover it
- Winning is a mindset that pervades all else
- Err on the side of over-persistence; people tend to give up before they really give something a shot
Read the full notes @ podcastnotes.org
Emmett Shear was a gamer long before he helped define one of the most important new media companies at the intersection of gaming, media, and the creator economy. What can we learn from his success as a founder? (hint: it has something to do with truly listening to users.)Check out the new Pattern Breakers Blog at patternbreakers.substack.com for even more Pattern Breaking content from Mike. Mike's new book Pattern Breakers is available now wherever you buy books.
33 episodes
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