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How Chris Huelsbeck Revolutionized Games Music Forever

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Manage episode 376038570 series 2943922
Content provided by Steve Blame. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Blame or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Chris Huelsbeck remains one of the most important composers in the area of computer games music. He was influenced by Tangerine Dream, Kraftwerk, and other experimental electronic bands of the 1970s. His sounds for Turrican, Star Wars, and The Great Giana Sisters rank amongst his most famous compositions but he has in total written music for over 100 games in his career. Born in Kassel in Germany, he was brought up near Frankfurt. At 17, he won a competition for the 64er magazine for his composition Shades, leading to a job at Rainbow Arts in music production.

His story is about genius, talent, aspiration, and hard work. He currently lives in the States but remains an understated, humble individual who, through this interview, gives us an insight into how it is to compose music for computer games.

His Patreon page will allow you at a small cost to use his music as long as he is credited: https://www.patreon.com/chris_huelsbeck

And his Bandcamp can be found here; https://chrishuelsbeck.bandcamp.com/

If you like the interview with Chris Huelsbeck, and maybe electronic is your thing then look back over my catalog of interviews for the ones with Martyn Ware (Heaven 17), and Wolfgang Flür (Kraftwerk).

Connect with me on Instagram; steve.blame

And check out the videos at YouTube@popthehistorymakers


Support this podcast at — https://redcircle.com/pop-the-history-makers-with-steve-blame/donations
Advertising Inquiries: https://redcircle.com/brands
Privacy & Opt-Out: https://redcircle.com/privacy

Hosted on Acast. See acast.com/privacy for more information.

  continue reading

190 episodes

Artwork
iconShare
 
Manage episode 376038570 series 2943922
Content provided by Steve Blame. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Blame or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Chris Huelsbeck remains one of the most important composers in the area of computer games music. He was influenced by Tangerine Dream, Kraftwerk, and other experimental electronic bands of the 1970s. His sounds for Turrican, Star Wars, and The Great Giana Sisters rank amongst his most famous compositions but he has in total written music for over 100 games in his career. Born in Kassel in Germany, he was brought up near Frankfurt. At 17, he won a competition for the 64er magazine for his composition Shades, leading to a job at Rainbow Arts in music production.

His story is about genius, talent, aspiration, and hard work. He currently lives in the States but remains an understated, humble individual who, through this interview, gives us an insight into how it is to compose music for computer games.

His Patreon page will allow you at a small cost to use his music as long as he is credited: https://www.patreon.com/chris_huelsbeck

And his Bandcamp can be found here; https://chrishuelsbeck.bandcamp.com/

If you like the interview with Chris Huelsbeck, and maybe electronic is your thing then look back over my catalog of interviews for the ones with Martyn Ware (Heaven 17), and Wolfgang Flür (Kraftwerk).

Connect with me on Instagram; steve.blame

And check out the videos at YouTube@popthehistorymakers


Support this podcast at — https://redcircle.com/pop-the-history-makers-with-steve-blame/donations
Advertising Inquiries: https://redcircle.com/brands
Privacy & Opt-Out: https://redcircle.com/privacy

Hosted on Acast. See acast.com/privacy for more information.

  continue reading

190 episodes

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