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Content provided by Anders Holm, Peter Kjaer, and Troels Overgaard. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anders Holm, Peter Kjaer, and Troels Overgaard or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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1: BattleSouls w/ Peter Kjaer

1:49:25
 
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Archived series ("Inactive feed" status)

When? This feed was archived on November 28, 2017 16:08 (6+ y ago). Last successful fetch was on July 31, 2017 12:50 (7y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 166484804 series 1315550
Content provided by Anders Holm, Peter Kjaer, and Troels Overgaard. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anders Holm, Peter Kjaer, and Troels Overgaard or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this very first episode of Postmortem we talk with Peter Kjaer about his game, BattleSouls. BattleSouls is an online multiplayer action game released on Steam May 2016 and taken offline October 2016.

We talk about the challenges in production, monetisation and keeping the players engaged.

Assets

A list of assets referenced in the episode.
Click the images to download all the assets in the category

Concept Art

Prototype

Released Game

  continue reading

9 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on November 28, 2017 16:08 (6+ y ago). Last successful fetch was on July 31, 2017 12:50 (7y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 166484804 series 1315550
Content provided by Anders Holm, Peter Kjaer, and Troels Overgaard. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anders Holm, Peter Kjaer, and Troels Overgaard or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this very first episode of Postmortem we talk with Peter Kjaer about his game, BattleSouls. BattleSouls is an online multiplayer action game released on Steam May 2016 and taken offline October 2016.

We talk about the challenges in production, monetisation and keeping the players engaged.

Assets

A list of assets referenced in the episode.
Click the images to download all the assets in the category

Concept Art

Prototype

Released Game

  continue reading

9 episodes

All episodes

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