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Immersive learning products - with Lars-Petter Windelstad Kjos from We Are Learning

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Manage episode 402204247 series 2996256
Content provided by Halina Haanæs & Hans Martin Cramer, Halina Haanæs, and Hans Martin Cramer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Halina Haanæs & Hans Martin Cramer, Halina Haanæs, and Hans Martin Cramer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode we talk to Lars-Petter Windelstad Kjos, a serial entrepeneur in EdTech, whos journey from CD-ROMs and laser discs, to gamification and immersive AI- powered products has redefined the space of interactive learning. Currently Lars is the co-founder and CPO of We Are Learning, an immersive 3D learning management system for anyone to create content like interactive stories, simulations, and animations with a Pixar-looking quality in minutes.
He recounts his journey in Product, from the inception of Hyper, an agency turned into a pioneer in using gamification for learning. The discussion unveils the strategic evolution from agency work to impactful product development, marked by significant ventures like Hyper Games and Motivate, which was eventually acquired by Kahoot!

Lars-Petter shares insights on transitioning from a creative director to a Chief Product Officer (CPO), emphasizing the shift in focus from episodic agency work to the continuous evolution of product life cycles. He highlights the critical role of customer feedback, product-led growth strategies, and the importance of maintaining a deep understanding of the product to foster customer relationships. The conversation explores the challenges and strategies of scaling a startup, balancing customer feedback with product vision, and the art of leveraging animated avatars to enhance educational experiences through emotional connections.

The episode also touches on the broader implications of product development in the tech and gaming industries, including the necessity of entrepreneurial fortitude, the value of long-standing partnerships, and the continuous journey of learning and innovation. Lars-Petter's narrative offers a comprehensive view of the entrepreneurial journey in the tech space, from the initial stages of curiosity and exploration through the complexities of product development and strategic growth, to the nuanced challenges of international expansion and product refinement.

  continue reading

13 episodes

Artwork
iconShare
 
Manage episode 402204247 series 2996256
Content provided by Halina Haanæs & Hans Martin Cramer, Halina Haanæs, and Hans Martin Cramer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Halina Haanæs & Hans Martin Cramer, Halina Haanæs, and Hans Martin Cramer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode we talk to Lars-Petter Windelstad Kjos, a serial entrepeneur in EdTech, whos journey from CD-ROMs and laser discs, to gamification and immersive AI- powered products has redefined the space of interactive learning. Currently Lars is the co-founder and CPO of We Are Learning, an immersive 3D learning management system for anyone to create content like interactive stories, simulations, and animations with a Pixar-looking quality in minutes.
He recounts his journey in Product, from the inception of Hyper, an agency turned into a pioneer in using gamification for learning. The discussion unveils the strategic evolution from agency work to impactful product development, marked by significant ventures like Hyper Games and Motivate, which was eventually acquired by Kahoot!

Lars-Petter shares insights on transitioning from a creative director to a Chief Product Officer (CPO), emphasizing the shift in focus from episodic agency work to the continuous evolution of product life cycles. He highlights the critical role of customer feedback, product-led growth strategies, and the importance of maintaining a deep understanding of the product to foster customer relationships. The conversation explores the challenges and strategies of scaling a startup, balancing customer feedback with product vision, and the art of leveraging animated avatars to enhance educational experiences through emotional connections.

The episode also touches on the broader implications of product development in the tech and gaming industries, including the necessity of entrepreneurial fortitude, the value of long-standing partnerships, and the continuous journey of learning and innovation. Lars-Petter's narrative offers a comprehensive view of the entrepreneurial journey in the tech space, from the initial stages of curiosity and exploration through the complexities of product development and strategic growth, to the nuanced challenges of international expansion and product refinement.

  continue reading

13 episodes

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