INDIE GAME SPOTLIGHT, PART 1: Inside the Publisher's Mind
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INDIE GAME SPOTLIGHT, PART 1: Inside the Publisher's Mind
In the first part of a special two-part series on indie game development, Curtis Schmidt, host of Product of Play, is joined by Chris Klimecky of Midwest Games, an indie publisher. They delve into the process of working with a publisher to successfully launch a game, discussing crucial aspects such as using money and time wisely, having a development framework, managing scope, team building, and the role of iteration. Chris provides valuable insights into common pitfalls indie developers face and emphasizes the importance of having a solid plan before approaching a publisher. This episode also highlights the current challenges in the gaming industry, trends to watch for, and upcoming projects from Midwest Games.
00:00 Introduction to Indie Game Development Series
01:41 Meet Chris Klimecky of Midwest Games
04:02 Understanding Development Frameworks
06:16 Common Pitfalls for Indie Developers
11:34 Team Building and Resource Management
17:38 The Importance of Iteration
25:47 When to Involve Publishers
33:17 Current Industry Trends and Challenges
43:01 Upcoming Projects from Midwest Games
44:52 Conclusion and Next Episode Teaser
6 episodes