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162: Interactive Fiction

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Manage episode 372076702 series 8393
Content provided by Patrick Wheeler and Jason Gauci, Patrick Wheeler, and Jason Gauci. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Patrick Wheeler and Jason Gauci, Patrick Wheeler, and Jason Gauci or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In the latest episode of Programming Throwdown, we delve into the captivating world of interactive fiction. We explore: Wordnet, Inform, and how games in the past have been the forerunners of today’s NLP challenges.

00:00:22 Introductions

00:00:39 To hard mode or not to hard mode

00:08:58 No moats in Google

00:16:37 Stable Diffusion blows Jason’s mind

00:21:31 Putting beats together

00:23:38 GPT4All

00:27:44 White Sand

00:35:28 Fortuna

00:38:55 Patrick’s ‘dirty’ secret

00:47:20 Wordnet

00:53:56 Procedural generation

00:57:29 On tabletop RPGs

01:00:48 Inform

01:07:27 Farewells


Resources mentioned in this episode:

Join the Programming Throwdown Patreon community today: https://www.patreon.com/programmingthrowdown?ty=h

Subscribe to the podcast on Youtube: https://www.youtube.com/@programmingthrowdown4793

News/Links:

Book of the Show

Tool of the Show

If you’ve enjoyed this episode, you can listen to more on Programming Throwdown’s website: https://www.programmingthrowdown.com/

Reach out to us via email: programmingthrowdown@gmail.com

You can also follow Programming Throwdown on

Facebook | Apple Podcasts | Spotify | Player.FM | Youtube

Join the discussion on our Discord

Help support Programming Throwdown through our Patreon

★ Support this podcast on Patreon ★
  continue reading

175 episodes

Artwork

162: Interactive Fiction

Programming Throwdown

10,254 subscribers

published

iconShare
 
Manage episode 372076702 series 8393
Content provided by Patrick Wheeler and Jason Gauci, Patrick Wheeler, and Jason Gauci. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Patrick Wheeler and Jason Gauci, Patrick Wheeler, and Jason Gauci or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In the latest episode of Programming Throwdown, we delve into the captivating world of interactive fiction. We explore: Wordnet, Inform, and how games in the past have been the forerunners of today’s NLP challenges.

00:00:22 Introductions

00:00:39 To hard mode or not to hard mode

00:08:58 No moats in Google

00:16:37 Stable Diffusion blows Jason’s mind

00:21:31 Putting beats together

00:23:38 GPT4All

00:27:44 White Sand

00:35:28 Fortuna

00:38:55 Patrick’s ‘dirty’ secret

00:47:20 Wordnet

00:53:56 Procedural generation

00:57:29 On tabletop RPGs

01:00:48 Inform

01:07:27 Farewells


Resources mentioned in this episode:

Join the Programming Throwdown Patreon community today: https://www.patreon.com/programmingthrowdown?ty=h

Subscribe to the podcast on Youtube: https://www.youtube.com/@programmingthrowdown4793

News/Links:

Book of the Show

Tool of the Show

If you’ve enjoyed this episode, you can listen to more on Programming Throwdown’s website: https://www.programmingthrowdown.com/

Reach out to us via email: programmingthrowdown@gmail.com

You can also follow Programming Throwdown on

Facebook | Apple Podcasts | Spotify | Player.FM | Youtube

Join the discussion on our Discord

Help support Programming Throwdown through our Patreon

★ Support this podcast on Patreon ★
  continue reading

175 episodes

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