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Are Motion Controls Actually Terrible?

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Manage episode 300273469 series 2360446
Content provided by Region Free Gamers - A Video Game Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Region Free Gamers - A Video Game Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Today we're working up a sweat as Anthony, Kelly, Arnaldo, and Paul are here with a special Patron request episode to discuss video game motion controls! First, we dive into the biggest question: why do we want motion controls in video games? (10:30). Some of the first motion control concepts are up next with arcade classics like Hang On (19:00). With the arcade in the rear view mirror, we move to the home market, first with the Atari Mindlink (27:00) and then the inspiration for the Infinity Gauntlet (probably) and antagonist of lefties everywhere, the Power Glove! (35:00) Pathetic flailing simulator the Sega Activator is lovingly discussed next (57:00) followed by the Sony Eye Toy (1:07:00) and the first big motion control success, Babysitting Mama! On the Nintendo Wii! (1:12:00) For the last segment we try to capitalize on the success of the Wii with the Microsoft Kinect (1:30:00) and Playstation Move/PSVR and talk about what the future of motion controls will look like (1:59:00).

Patreon!

https://www.patreon.com/regionfreegamers

Talk to us!

https://linktr.ee/regionfreegamers

Email regionfreegamers@gmail.com

Music:

Terminator Theme - Arnaldo Perez

Daytona Match - Super Spike V'Ball

Mario Kart Wii - Luigi Circuit

  continue reading

137 episodes

Artwork
iconShare
 
Manage episode 300273469 series 2360446
Content provided by Region Free Gamers - A Video Game Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Region Free Gamers - A Video Game Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Today we're working up a sweat as Anthony, Kelly, Arnaldo, and Paul are here with a special Patron request episode to discuss video game motion controls! First, we dive into the biggest question: why do we want motion controls in video games? (10:30). Some of the first motion control concepts are up next with arcade classics like Hang On (19:00). With the arcade in the rear view mirror, we move to the home market, first with the Atari Mindlink (27:00) and then the inspiration for the Infinity Gauntlet (probably) and antagonist of lefties everywhere, the Power Glove! (35:00) Pathetic flailing simulator the Sega Activator is lovingly discussed next (57:00) followed by the Sony Eye Toy (1:07:00) and the first big motion control success, Babysitting Mama! On the Nintendo Wii! (1:12:00) For the last segment we try to capitalize on the success of the Wii with the Microsoft Kinect (1:30:00) and Playstation Move/PSVR and talk about what the future of motion controls will look like (1:59:00).

Patreon!

https://www.patreon.com/regionfreegamers

Talk to us!

https://linktr.ee/regionfreegamers

Email regionfreegamers@gmail.com

Music:

Terminator Theme - Arnaldo Perez

Daytona Match - Super Spike V'Ball

Mario Kart Wii - Luigi Circuit

  continue reading

137 episodes

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