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24. Developing GB Games + Kickstarter Tips With Studio Loading [Guest Episode]

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Manage episode 355847460 series 3299043
Content provided by RetroBreak. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by RetroBreak or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode I sit down with Francesco Bacchelli from Studio Loading to discuss programming Game Boy games in ZGB, and how to run a successful kickstarter! Also a sneak peak at his upcoming game, Flying Arrows 2! Enjoy!

Links:

Books:

Pixel Art for Game Developers - https://amzn.to/3lBZ741

2D Graphics Programming for Games - https://amzn.to/3lpPBkw

Don't Make Me Think: A Common Sense Approach To The Web Usability - https://www.amazon.it/Dont-Make-Me-Think-Usability/dp/0321344758

Studio Loading:

Kickstarter: https://www.kickstarter.com/projects/studioloading/flying-arrows-gameboy-cartridge-videogame?ref=android_project_share

Itch: https://studioloading.itch.io

Support Bologna Nerd: https://ko-fi.com/D1D281I5P

Listen to the RetroBreak Podcast on your Podcast platform of choice here:

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--- Send in a voice message: https://podcasters.spotify.com/pod/show/retrobreak/message Support this podcast: https://podcasters.spotify.com/pod/show/retrobreak/support
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47 episodes

Artwork
iconShare
 
Manage episode 355847460 series 3299043
Content provided by RetroBreak. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by RetroBreak or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode I sit down with Francesco Bacchelli from Studio Loading to discuss programming Game Boy games in ZGB, and how to run a successful kickstarter! Also a sneak peak at his upcoming game, Flying Arrows 2! Enjoy!

Links:

Books:

Pixel Art for Game Developers - https://amzn.to/3lBZ741

2D Graphics Programming for Games - https://amzn.to/3lpPBkw

Don't Make Me Think: A Common Sense Approach To The Web Usability - https://www.amazon.it/Dont-Make-Me-Think-Usability/dp/0321344758

Studio Loading:

Kickstarter: https://www.kickstarter.com/projects/studioloading/flying-arrows-gameboy-cartridge-videogame?ref=android_project_share

Itch: https://studioloading.itch.io

Support Bologna Nerd: https://ko-fi.com/D1D281I5P

Listen to the RetroBreak Podcast on your Podcast platform of choice here:

Anchor: https://anchor.fm/retrobreak

Spotify: https://open.spotify.com/show/6PBm7Zu8G9xwiKExMvrMaf

Apple Podcasts: https://podcasts.apple.com/us/podcast/retrobreak-podcast/id1603195918

Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy83YTkyYTBlOC9wb2RjYXN0L3Jzcw

Stitcher Radio: https://www.stitcher.com/podcast/retrobreak-podcast

#RetroBreak #RetroBreakPodcast

--- Send in a voice message: https://podcasters.spotify.com/pod/show/retrobreak/message Support this podcast: https://podcasters.spotify.com/pod/show/retrobreak/support
  continue reading

47 episodes

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