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RUBBER STAMPS with Tim Schafer and Roberta Sperling

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Manage episode 306762387 series 2987984
Content provided by Gavin Purcell / LightningPod. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Gavin Purcell / LightningPod or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

On this episode of Way Too Interested, video game designer Tim Schafer (Psychonauts, Grim Fandango) joins Gavin Purcell to talk about his obsession with rubber stamps. They also discuss how Tim got into game design and how his young mind was blown by the digital "rubber stamp" tool on early Macintosh computers.

Then, they're joined by Roberta Sperling, a.k.a. Rubberta Stampling, the editor and owner of the website and magazine Rubber Stamp Madness. She explains the history of the publication, the creative diversity of the stamp enthusiast community, and how stamps became art themselves, as well as tools for creating art.

Please follow or subscribe to Way Too Interested in your podcast app of choice! And if you liked this episode, then tell a friend to check it out.

Also ...

Follow Gavin on Twitter @gavinpurcell

Follow Tim on Twitter @Timoflegend

Subscribe to Rubber Stamp Madness

  continue reading

18 episodes

Artwork
iconShare
 
Manage episode 306762387 series 2987984
Content provided by Gavin Purcell / LightningPod. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Gavin Purcell / LightningPod or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

On this episode of Way Too Interested, video game designer Tim Schafer (Psychonauts, Grim Fandango) joins Gavin Purcell to talk about his obsession with rubber stamps. They also discuss how Tim got into game design and how his young mind was blown by the digital "rubber stamp" tool on early Macintosh computers.

Then, they're joined by Roberta Sperling, a.k.a. Rubberta Stampling, the editor and owner of the website and magazine Rubber Stamp Madness. She explains the history of the publication, the creative diversity of the stamp enthusiast community, and how stamps became art themselves, as well as tools for creating art.

Please follow or subscribe to Way Too Interested in your podcast app of choice! And if you liked this episode, then tell a friend to check it out.

Also ...

Follow Gavin on Twitter @gavinpurcell

Follow Tim on Twitter @Timoflegend

Subscribe to Rubber Stamp Madness

  continue reading

18 episodes

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