Artwork

Content provided by Phil Szomszor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Szomszor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

#22 Making one of Evercade's best-loved games: Goodboy Galaxy, with Rik Nicol

54:13
 
Share
 

Manage episode 439612427 series 3576122
Content provided by Phil Szomszor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Szomszor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Goodboy Galaxy is widely regarded as one of the best games on Evercade, so having the chance to speak to one half of the development team, Rik Nicol, was a too good an opportunity to pass up on. In this episode we find out how Goodboy Galaxy was conceived, why it was developed on Game Boy Advance, the biggest challenges in making the game, and what it was like working with Blaze Entertainment on launch.

Rik also tells us about his Desert Island Carts and which piece of gaming music he would like to take with him to a desert island.

If you enjoyed Goodboy Galaxy, you'll love this deepdive into the game. And if you haven't played it before, you'll be wanting to buy the cart after listening to Rik!

πŸ”— Links:

Website - goodboygalaxy.com

X / Twitter - @hot_pengu

🎡 Music:

Neon Gaming, by Dope Stuff

Desert Island Disc theme tune, by Eric Coates and his orchestra

Gods: Into the Wonderful (1991) main theme arranged for Amiga by Richard Joseph. Original by Nation XII.

  continue reading

28 episodes

Artwork
iconShare
 
Manage episode 439612427 series 3576122
Content provided by Phil Szomszor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Szomszor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Goodboy Galaxy is widely regarded as one of the best games on Evercade, so having the chance to speak to one half of the development team, Rik Nicol, was a too good an opportunity to pass up on. In this episode we find out how Goodboy Galaxy was conceived, why it was developed on Game Boy Advance, the biggest challenges in making the game, and what it was like working with Blaze Entertainment on launch.

Rik also tells us about his Desert Island Carts and which piece of gaming music he would like to take with him to a desert island.

If you enjoyed Goodboy Galaxy, you'll love this deepdive into the game. And if you haven't played it before, you'll be wanting to buy the cart after listening to Rik!

πŸ”— Links:

Website - goodboygalaxy.com

X / Twitter - @hot_pengu

🎡 Music:

Neon Gaming, by Dope Stuff

Desert Island Disc theme tune, by Eric Coates and his orchestra

Gods: Into the Wonderful (1991) main theme arranged for Amiga by Richard Joseph. Original by Nation XII.

  continue reading

28 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide