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#4 - Making Full Void with Ali Motisi, Out Of The Bit

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Manage episode 420025837 series 3576122
Content provided by Phil Szomszor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Szomszor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode we catch up with three of the team behind the futuristic, dystopian Evercade classic, Full Void. The game's developer Out Of The Bit is a small independent studio based in Wimbledon London and was founded in 2008 by Ali Motisi.

Ali and two of his team Tom Cullen and Leo Halwart explain how the pandemic was the inspiration for Full Void and some of the decisions they made, from the choice of music to the style of pixel art.

We also get find out how it got picked up by Evercade to become Blaze Entertainment's first single-game cartridge and how it felt to pick the Debug independent gaming Subscriber's Choice award.

If you are interested in indie gaming or the Evercade platform, this is a must-listen episode.

๐Ÿ”— Links:

Website - Out Of The Bit

Twitter / X - @outofthebit

Facebook - @outofthebit

Instagram - @outofthebit

๐Ÿง‘โ€๐Ÿ’ป Interviewees:

Twitter / X -@Ali Motisi

Twitter / X - @TCullenDA

Twitter / X - @Leoliolao

๐ŸŽฎ Out Of The Bit games on Evercade:

Full Void

๐ŸŽต Music:

Neon Gaming, by Dope Stuff

Desert Island Disc theme tune, by Eric Coates and his orchestra

Full Void (Amiga version), by Robyn Powell

  continue reading

21 episodes

Artwork
iconShare
 
Manage episode 420025837 series 3576122
Content provided by Phil Szomszor. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phil Szomszor or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In this episode we catch up with three of the team behind the futuristic, dystopian Evercade classic, Full Void. The game's developer Out Of The Bit is a small independent studio based in Wimbledon London and was founded in 2008 by Ali Motisi.

Ali and two of his team Tom Cullen and Leo Halwart explain how the pandemic was the inspiration for Full Void and some of the decisions they made, from the choice of music to the style of pixel art.

We also get find out how it got picked up by Evercade to become Blaze Entertainment's first single-game cartridge and how it felt to pick the Debug independent gaming Subscriber's Choice award.

If you are interested in indie gaming or the Evercade platform, this is a must-listen episode.

๐Ÿ”— Links:

Website - Out Of The Bit

Twitter / X - @outofthebit

Facebook - @outofthebit

Instagram - @outofthebit

๐Ÿง‘โ€๐Ÿ’ป Interviewees:

Twitter / X -@Ali Motisi

Twitter / X - @TCullenDA

Twitter / X - @Leoliolao

๐ŸŽฎ Out Of The Bit games on Evercade:

Full Void

๐ŸŽต Music:

Neon Gaming, by Dope Stuff

Desert Island Disc theme tune, by Eric Coates and his orchestra

Full Void (Amiga version), by Robyn Powell

  continue reading

21 episodes

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