Artwork

Content provided by Chris Suellentrop and JJ Sutherland, Chris Suellentrop, and JJ Sutherland. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Suellentrop and JJ Sutherland, Chris Suellentrop, and JJ Sutherland or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

‘Skyrim’ lead programmer Brett Douville: What I Play - Shall We Play a Game?

43:52
 
Share
 

Archived series ("Inactive feed" status)

When? This feed was archived on November 21, 2022 11:54 (1+ y ago). Last successful fetch was on August 17, 2019 17:18 (4+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 187125409 series 1542244
Content provided by Chris Suellentrop and JJ Sutherland, Chris Suellentrop, and JJ Sutherland. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Suellentrop and JJ Sutherland, Chris Suellentrop, and JJ Sutherland or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Brett Douville, a former lead programmer at Bethesda Game Studios on games like “Skyrim” and “Fallout 4,” talks about why he sees himself in the kill animations for “Skyrim,” why he loves “Rez,” and what he’s doing for “Tacoma,” the next game from Fullbright.

NEXT WEEK, WE HOPE:

“Kentucky Route Zero: Act IV”

SHOW NOTES:

Dev Game Club, a podcast hosted by Brett Douville and Tim Longo

“‘Fallout 4’ Is Full of Bugs, But Fixing Them Could Ruin It,” by Double Fine’s Zak McClendon, in Wired

Chris’ Glixel interview with Bethesda’s Todd Howard

Review us on iTunes

Like us on Facebook

Email us at shallweshow at gmail

Join the “Shall We Play a Game?” Steam community

Follow the “Shall We Play a Game?” Steam Curators page

Follow us on Twitter

The post ‘Skyrim’ lead programmer Brett Douville: What I Play appeared first on Shall We Play a Game?.

  continue reading

99 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on November 21, 2022 11:54 (1+ y ago). Last successful fetch was on August 17, 2019 17:18 (4+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 187125409 series 1542244
Content provided by Chris Suellentrop and JJ Sutherland, Chris Suellentrop, and JJ Sutherland. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Chris Suellentrop and JJ Sutherland, Chris Suellentrop, and JJ Sutherland or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Brett Douville, a former lead programmer at Bethesda Game Studios on games like “Skyrim” and “Fallout 4,” talks about why he sees himself in the kill animations for “Skyrim,” why he loves “Rez,” and what he’s doing for “Tacoma,” the next game from Fullbright.

NEXT WEEK, WE HOPE:

“Kentucky Route Zero: Act IV”

SHOW NOTES:

Dev Game Club, a podcast hosted by Brett Douville and Tim Longo

“‘Fallout 4’ Is Full of Bugs, But Fixing Them Could Ruin It,” by Double Fine’s Zak McClendon, in Wired

Chris’ Glixel interview with Bethesda’s Todd Howard

Review us on iTunes

Like us on Facebook

Email us at shallweshow at gmail

Join the “Shall We Play a Game?” Steam community

Follow the “Shall We Play a Game?” Steam Curators page

Follow us on Twitter

The post ‘Skyrim’ lead programmer Brett Douville: What I Play appeared first on Shall We Play a Game?.

  continue reading

99 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide