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(S1E7) 1500 Eyeballs

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Manage episode 175149639 series 1390437
Content provided by Jeff Richardson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jeff Richardson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In the next thrilling episode of Shattered Worlds: The Rising Tide, Steve Mathew's character, the Mistral Dreamwalker known as Talon, goes on a wild spiritual chase to find the identity of the surviving scientist.

Game mechanics in this one:

To raise attributes after character creation, you can spend 2 action points to increase an attribute 1 point. You can only raise an attribute 1 point per increase in level.

Holding a spell/power - if a power using individual rolls a successful check of the corresponding attribute, the character may use one power while maintaining an existing one. The second action's value will be decreased by 2 until the maintained power is ended. At higher levels, characters may be able to maintain more than one power/spell at a time.

In the astral realm, characters' Shadow is the base stat for all rolls unless noted otherwise by LM.

A player may dodge or parry, but additional attacks after that will target the character's base armor stat unless the player takes a full defense round(chosen at beginning of round).

Some creatures will have a counterattack when taking hits. This creature deals 2d6 to its attacker any time they inflict 6 or more points of damage.

Closing Song: "Horror With Eyeballs"

Get involved! Contact us:

By email: everythingisawesomepodcast@gmail.com

or Twitter: @EIAPodcast

Use the hashtags #shatteredworlds or #SWRPG

Like our Facebook page - Shattered Worlds RPG

and listen to Jeff's other podcast, Everything is Awesome with Jeff & KC!

  continue reading

272 episodes

Artwork

(S1E7) 1500 Eyeballs

Shattered Worlds RPG

19 subscribers

published

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Manage episode 175149639 series 1390437
Content provided by Jeff Richardson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jeff Richardson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In the next thrilling episode of Shattered Worlds: The Rising Tide, Steve Mathew's character, the Mistral Dreamwalker known as Talon, goes on a wild spiritual chase to find the identity of the surviving scientist.

Game mechanics in this one:

To raise attributes after character creation, you can spend 2 action points to increase an attribute 1 point. You can only raise an attribute 1 point per increase in level.

Holding a spell/power - if a power using individual rolls a successful check of the corresponding attribute, the character may use one power while maintaining an existing one. The second action's value will be decreased by 2 until the maintained power is ended. At higher levels, characters may be able to maintain more than one power/spell at a time.

In the astral realm, characters' Shadow is the base stat for all rolls unless noted otherwise by LM.

A player may dodge or parry, but additional attacks after that will target the character's base armor stat unless the player takes a full defense round(chosen at beginning of round).

Some creatures will have a counterattack when taking hits. This creature deals 2d6 to its attacker any time they inflict 6 or more points of damage.

Closing Song: "Horror With Eyeballs"

Get involved! Contact us:

By email: everythingisawesomepodcast@gmail.com

or Twitter: @EIAPodcast

Use the hashtags #shatteredworlds or #SWRPG

Like our Facebook page - Shattered Worlds RPG

and listen to Jeff's other podcast, Everything is Awesome with Jeff & KC!

  continue reading

272 episodes

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