Artwork

Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

GM 101: World Creation - Do You Need a World Map?

11:28
 
Share
 

Manage episode 285934665 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey Storytellers,
I don't know about you but when I first tried to write my own adventures as a Dungeon Master for D&D 3.5 I thought I needed a world map. The same was true when I tried my hand at GURPS.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
But what if I told you that that may be the worst way to start a campaign?
Instead, just draw what is needed.
If starting at first level or low level or local adventure just start out with everything they may possibly encounter at those levels.
So if you need a map it doesn't have to be more than 3 days journey in any direction and contain things like "abandoned mine" or "woods" or "larger town will name later."
So don't feel like you have to design the entire world and then drill down because frankly after reading a ton of fantasy novels we feel like that is a requirement, but for gaming you can go the other way.

  continue reading

163 episodes

Artwork
iconShare
 
Manage episode 285934665 series 2793519
Content provided by Dwight and Jacob Scull and Jacob Scull. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dwight and Jacob Scull and Jacob Scull or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Hey Storytellers,
I don't know about you but when I first tried to write my own adventures as a Dungeon Master for D&D 3.5 I thought I needed a world map. The same was true when I tried my hand at GURPS.
Check out our newest book - Human NPC's: 84 Complete NPC's for 5th edition to use in your RPG in minutes: https://www.amazon.com/dp/B08TCKRZTM/
Check out our first book - 19 RPG Adventures for Game Masters to Run in any TTRPG: https://www.amazon.com/dp/B08NQ38H2K
But what if I told you that that may be the worst way to start a campaign?
Instead, just draw what is needed.
If starting at first level or low level or local adventure just start out with everything they may possibly encounter at those levels.
So if you need a map it doesn't have to be more than 3 days journey in any direction and contain things like "abandoned mine" or "woods" or "larger town will name later."
So don't feel like you have to design the entire world and then drill down because frankly after reading a ton of fantasy novels we feel like that is a requirement, but for gaming you can go the other way.

  continue reading

163 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide