Artwork

Content provided by Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Engineering the Playdate Gaming Handheld with James Moore and Dave Hayden

50:33
 
Share
 

Manage episode 415639001 series 2455731
Content provided by Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Panic has created games such as Firewatch and Untitled Goose Game. They recently ventured into gaming hardware with the Playdate. The console is unique for its inputs, which include a hand crank, and because Panic provides a free SDK, so anyone can develop games for it.

James Moore is a DevOps Engineer and Dave Hayden is an Engineer at Panic. They join the show to talk about developing the Playdate handheld.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

  continue reading

1951 episodes

Artwork
iconShare
 
Manage episode 415639001 series 2455731
Content provided by Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Panic has created games such as Firewatch and Untitled Goose Game. They recently ventured into gaming hardware with the Playdate. The console is unique for its inputs, which include a hand crank, and because Panic provides a free SDK, so anyone can develop games for it.

James Moore is a DevOps Engineer and Dave Hayden is an Engineer at Panic. They join the show to talk about developing the Playdate handheld.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Please click here to see the transcript of this episode.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

  continue reading

1951 episodes

Toate episoadele

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide