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Building Team Audio with Ariel Gross

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Manage episode 435429009 series 2946366
Content provided by Akash Thakkar. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Akash Thakkar or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

#73: Today's guest is Ariel Gross, a game audio veteran based out of Texas with over 20 years of experience in the game industry. He started his career on PC and Game Boy Advance games in the late 90s and early 2000s, and eventually ended up as an audio lead—working on titles like Saints Row, Star Wars: The Old Republic, and so many more.

Ariel is now the founder of Team Audio, a team of approximately 30 audio professionals working across dozens of projects in the gaming industry.

In this interview, we dive deep into how Ariel got into game audio long before it was “cool”, working on small projects as a teenager to becoming an audio director on AAA games, how he founded Team Audio in the first place, and so much more.

Find Ariel Gross here:

Twitter: https://x.com/arielgross

LinkedIn: https://www.linkedin.com/in/arielgross/

Team Audio: https://teamaud.io/about/

And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to http://www.bit.ly/soundbizpod

  continue reading

89 episodes

Artwork
iconShare
 
Manage episode 435429009 series 2946366
Content provided by Akash Thakkar. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Akash Thakkar or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

#73: Today's guest is Ariel Gross, a game audio veteran based out of Texas with over 20 years of experience in the game industry. He started his career on PC and Game Boy Advance games in the late 90s and early 2000s, and eventually ended up as an audio lead—working on titles like Saints Row, Star Wars: The Old Republic, and so many more.

Ariel is now the founder of Team Audio, a team of approximately 30 audio professionals working across dozens of projects in the gaming industry.

In this interview, we dive deep into how Ariel got into game audio long before it was “cool”, working on small projects as a teenager to becoming an audio director on AAA games, how he founded Team Audio in the first place, and so much more.

Find Ariel Gross here:

Twitter: https://x.com/arielgross

LinkedIn: https://www.linkedin.com/in/arielgross/

Team Audio: https://teamaud.io/about/

And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to http://www.bit.ly/soundbizpod

  continue reading

89 episodes

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