Artwork

Content provided by SoundGuys. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SoundGuys or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Loudness Wars!

6:01
 
Share
 

Manage episode 230477822 series 2342254
Content provided by SoundGuys. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SoundGuys or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Since digital music became popular, audio engineers have been pushing the idea that louder is better. Unfortunately, that just isn’t true. As music gets louder, fine details within the music become undetectable, and the experience is ruined. This all came to a head in 2008 when the game Guitar Hero had to remix some tracks for the game. Most notably, was Metallica’s Death Magnetic and suddenly, the music sounded better. Since then, it seems the loudness was have come to an end, but we wanted to take a moment to remember this fascinating sonic phenomenon...and pray it never returns.

SoundGuys is:

Chris Thomas - @CThomasTechLily Katz - @KatzGameAdam Molina - @AdamLukas17

Produced by:

Adam Doud - @DeadTechnology

Make sure to subscribe to the SoundGuys Podcast on iTunes and visit www.soundguys.com and YouTube for reviews, news, and everything you ever wanted to know about sound and audio equipment.

  continue reading

25 episodes

Artwork

Loudness Wars!

SoundGuys Podcast

26 subscribers

published

iconShare
 
Manage episode 230477822 series 2342254
Content provided by SoundGuys. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SoundGuys or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Since digital music became popular, audio engineers have been pushing the idea that louder is better. Unfortunately, that just isn’t true. As music gets louder, fine details within the music become undetectable, and the experience is ruined. This all came to a head in 2008 when the game Guitar Hero had to remix some tracks for the game. Most notably, was Metallica’s Death Magnetic and suddenly, the music sounded better. Since then, it seems the loudness was have come to an end, but we wanted to take a moment to remember this fascinating sonic phenomenon...and pray it never returns.

SoundGuys is:

Chris Thomas - @CThomasTechLily Katz - @KatzGameAdam Molina - @AdamLukas17

Produced by:

Adam Doud - @DeadTechnology

Make sure to subscribe to the SoundGuys Podcast on iTunes and visit www.soundguys.com and YouTube for reviews, news, and everything you ever wanted to know about sound and audio equipment.

  continue reading

25 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide