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Upping the Game: Gaming’s Evolution in Entertainment Spaces

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Manage episode 376331494 series 3443698
Content provided by watgweb@gmail.com. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by watgweb@gmail.com or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

When you think of gaming, the kind you find in real life, what comes to mind? Roulette tables? Windowless casinos? All-you-can-eat buffets? While you can certainly find that, WATG believes that gaming has upped its game to elevate the customer experience into the world of entertainment. 5-star treatment where even thinking is effortless from the moment you arrive is a given—and that includes getting to and from that perfect lucky parking spot. So how is the entertainment space pushing boundaries and creating spaces that go beyond expectations? What is the ultimate goal? What are the psychological and emotional components that need to be satisfied when creating a social space and what materials or design elements are key to achieving that?

In this episode, Monita is joined by Mark Yoshizaki, Managing Principal of Architecture at WATG. With close to 2 decades of experience, Mark has worked on numerous notable hospitality, leisure, and entertainment projects throughout the Middle East, the United States, and the Caribbean; a couple of which include the Mohegan Sun Phase III Expansion which is a 1,000 room hotel and casino expansion that includes retail, dining and entertainment venues; as well as the Tropicana Las Vegas Casino Hotel Resort, a 2,500-room resort hotel with a 750,000-square-foot podium containing a casino, retail, dining, and entertainment facilities.

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17 episodes

Artwork
iconShare
 
Manage episode 376331494 series 3443698
Content provided by watgweb@gmail.com. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by watgweb@gmail.com or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

When you think of gaming, the kind you find in real life, what comes to mind? Roulette tables? Windowless casinos? All-you-can-eat buffets? While you can certainly find that, WATG believes that gaming has upped its game to elevate the customer experience into the world of entertainment. 5-star treatment where even thinking is effortless from the moment you arrive is a given—and that includes getting to and from that perfect lucky parking spot. So how is the entertainment space pushing boundaries and creating spaces that go beyond expectations? What is the ultimate goal? What are the psychological and emotional components that need to be satisfied when creating a social space and what materials or design elements are key to achieving that?

In this episode, Monita is joined by Mark Yoshizaki, Managing Principal of Architecture at WATG. With close to 2 decades of experience, Mark has worked on numerous notable hospitality, leisure, and entertainment projects throughout the Middle East, the United States, and the Caribbean; a couple of which include the Mohegan Sun Phase III Expansion which is a 1,000 room hotel and casino expansion that includes retail, dining and entertainment venues; as well as the Tropicana Las Vegas Casino Hotel Resort, a 2,500-room resort hotel with a 750,000-square-foot podium containing a casino, retail, dining, and entertainment facilities.

Follow us: Website, Instagram, LinkedIn, Facebook, Twitter, WeChat

  continue reading

17 episodes

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