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CTO's Guide to VR Game Development Success with Charles 'Chuck' Tolman

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Manage episode 418125977 series 3561880
Content provided by Lizzie Mintus. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lizzie Mintus or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Join host Lizzie Mintus as she sits down with Charles 'Chuck' Tolman, a seasoned CTO/CIO with a rich history in the video game industry. Chuck's career began at Atari in 1993, and he has since made significant contributions to over 30 games, including major franchises such as titles like Spider-Man, Call of Duty, and The Walking Dead. In this episode, Chuck shares his journey beginning with his unexpected start in game development to becoming CTO at studios like The Workshop, acquired by Skydance. Discover Chuck's insights on how his leadership propelled Skydance's success in VR gaming, and explore valuable tips for VR game development, including navigating technical challenges, creating immersive experiences, and balancing gameplay mechanics.

  continue reading

66 episodes

Artwork
iconShare
 
Manage episode 418125977 series 3561880
Content provided by Lizzie Mintus. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lizzie Mintus or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Join host Lizzie Mintus as she sits down with Charles 'Chuck' Tolman, a seasoned CTO/CIO with a rich history in the video game industry. Chuck's career began at Atari in 1993, and he has since made significant contributions to over 30 games, including major franchises such as titles like Spider-Man, Call of Duty, and The Walking Dead. In this episode, Chuck shares his journey beginning with his unexpected start in game development to becoming CTO at studios like The Workshop, acquired by Skydance. Discover Chuck's insights on how his leadership propelled Skydance's success in VR gaming, and explore valuable tips for VR game development, including navigating technical challenges, creating immersive experiences, and balancing gameplay mechanics.

  continue reading

66 episodes

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