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David Fox on Creating Groundbreaking Games at Lucasfilm Games and the Evolution of Virtual Reality

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Manage episode 407260534 series 3561880
Content provided by Lizzie Mintus. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lizzie Mintus or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

David Fox is the Co-founder and Director of Electric Eggplant, specializing in new media and interactive design. In addition to his responsibilities at Eggplant, David decided to adapt his 2013 Rube Works: The Official Rube Goldberg Invention Game to XR. He is also a founding member of Lucasfilm Games as employee number two. During his 10-year tenure at Lucasfilm, he worked on Maniac Mansion, Zack McCracken and the Alien Mindbenders, and Indiana Jones and the Last Crusade. David recently collaborated with Ron Gilbert’s Terrible Toy Box team on Thimbleweed Park and is the Lead Programmer of Return to Monkey Island.

In this episode…

Virtual reality games continue to grow in popularity. However, the technology behind VR is constantly evolving. How has VR advanced, and how can it be improved upon?

Seasoned industry leader David Fox has witnessed many innovative developments in the gaming world, including virtual reality. He recollects several setbacks in creating VR, such as slow frame rates, movement lag time, and the fact that it needed to be more affordable. However, he understood that these were temporary obstacles and that game developers needed to focus on how to make VR a more memorable experience. Although there is always room for improvement, David maintains that with the advent of 3D design, participating in VR is utterly engaging due to its immersive environment. Still, David declares that VR can further its mainstream appeal by creating games that do not require bulky headsets or extensive equipment setup.

Join Lizzie Mintus on today’s episode of the Here’s Waldo Podcast, where she talks with David Fox, Co-founder and Director of Electric Eggplant, about the pioneering days of game development. David discusses his tenure at Lucasfilm Games, the advancement of virtual reality games, and what developers should consider to make VR more mainstream.

  continue reading

66 episodes

Artwork
iconShare
 
Manage episode 407260534 series 3561880
Content provided by Lizzie Mintus. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Lizzie Mintus or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

David Fox is the Co-founder and Director of Electric Eggplant, specializing in new media and interactive design. In addition to his responsibilities at Eggplant, David decided to adapt his 2013 Rube Works: The Official Rube Goldberg Invention Game to XR. He is also a founding member of Lucasfilm Games as employee number two. During his 10-year tenure at Lucasfilm, he worked on Maniac Mansion, Zack McCracken and the Alien Mindbenders, and Indiana Jones and the Last Crusade. David recently collaborated with Ron Gilbert’s Terrible Toy Box team on Thimbleweed Park and is the Lead Programmer of Return to Monkey Island.

In this episode…

Virtual reality games continue to grow in popularity. However, the technology behind VR is constantly evolving. How has VR advanced, and how can it be improved upon?

Seasoned industry leader David Fox has witnessed many innovative developments in the gaming world, including virtual reality. He recollects several setbacks in creating VR, such as slow frame rates, movement lag time, and the fact that it needed to be more affordable. However, he understood that these were temporary obstacles and that game developers needed to focus on how to make VR a more memorable experience. Although there is always room for improvement, David maintains that with the advent of 3D design, participating in VR is utterly engaging due to its immersive environment. Still, David declares that VR can further its mainstream appeal by creating games that do not require bulky headsets or extensive equipment setup.

Join Lizzie Mintus on today’s episode of the Here’s Waldo Podcast, where she talks with David Fox, Co-founder and Director of Electric Eggplant, about the pioneering days of game development. David discusses his tenure at Lucasfilm Games, the advancement of virtual reality games, and what developers should consider to make VR more mainstream.

  continue reading

66 episodes

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