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157: Celeste, Brawlout and Creativity vs. Cost in Games

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Manage episode 198765585 series 2077099
Content provided by The Inner Gamer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Inner Gamer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Well that sure took us by surprise. Right before Valentine’s Day, we’ve fallen in love with a new game called Celeste. This is a little indie platformer where you climb a mountain in one of the most challenging, yet rewarding experiences we’ve ever played. It’s gorgeous, difficult as all hell and the story and soundtrack are wonderful. We also play Brawlout, a game similar to Super Smash Bros. exclusive to the Switch. It also has The Drifter and Juan from Guacamelee. We’re cool with that.

In our news, one man spends too much time playing games, Nintendo has obsoleted itself and Destiny 2 sold really well. We also talk a lot about Kingdom Hearts 3 and it’s awesome new trailer with Mike Wazowski himself.

Our discussion this week comes from our Patreon subscriber Mark Jensen. He wanted us to explore the idea of creativity versus cost in games. Where do developers draw the line in making revenue stream systems and focus on making a good game? It’s a fun discussion that goes on several tangents we didn’t expect, but we promise it’s worth the ride. Thanks again Mark for the topic.
Don't forget to check our video segment on this talk Thursday at youtube.com/theinnergamer.

Show Notes:
1:57 - Celeste
12:07 - Brawlout
15:00 - Gaming News
33:14 - Creativity vs. Cost in Games
1:05:50 - Upcoming Video Game Releases

The Inner Gamer is a podcast built for the casual gamer. Your weekly dose of video game news, reviews, opinions and discussions every Tuesday.

Like what you hear? Share our podcast with your friends! Also be sure and subscribe to our podcast on iTunes and leave us a review! You can find all of our social channels at theinnergamer.net. If you have any questions or suggestions please reach out to us at hello@theinnergamer.net.

Credits:
"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.net
Woman Announcer - Arie Guerra; Actress

Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server.

Visit our website to find our social channels, check past podcasts and donate to the show.

Subscribe to our YouTube channel to see all of our latest videos as they drop.

Credits:
"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.net
Woman Announcer - Ariana Guerra; Actress
"Wisdom" by Super Nostalgia 64

  continue reading

398 episodes

Artwork
iconShare
 
Manage episode 198765585 series 2077099
Content provided by The Inner Gamer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Inner Gamer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Well that sure took us by surprise. Right before Valentine’s Day, we’ve fallen in love with a new game called Celeste. This is a little indie platformer where you climb a mountain in one of the most challenging, yet rewarding experiences we’ve ever played. It’s gorgeous, difficult as all hell and the story and soundtrack are wonderful. We also play Brawlout, a game similar to Super Smash Bros. exclusive to the Switch. It also has The Drifter and Juan from Guacamelee. We’re cool with that.

In our news, one man spends too much time playing games, Nintendo has obsoleted itself and Destiny 2 sold really well. We also talk a lot about Kingdom Hearts 3 and it’s awesome new trailer with Mike Wazowski himself.

Our discussion this week comes from our Patreon subscriber Mark Jensen. He wanted us to explore the idea of creativity versus cost in games. Where do developers draw the line in making revenue stream systems and focus on making a good game? It’s a fun discussion that goes on several tangents we didn’t expect, but we promise it’s worth the ride. Thanks again Mark for the topic.
Don't forget to check our video segment on this talk Thursday at youtube.com/theinnergamer.

Show Notes:
1:57 - Celeste
12:07 - Brawlout
15:00 - Gaming News
33:14 - Creativity vs. Cost in Games
1:05:50 - Upcoming Video Game Releases

The Inner Gamer is a podcast built for the casual gamer. Your weekly dose of video game news, reviews, opinions and discussions every Tuesday.

Like what you hear? Share our podcast with your friends! Also be sure and subscribe to our podcast on iTunes and leave us a review! You can find all of our social channels at theinnergamer.net. If you have any questions or suggestions please reach out to us at hello@theinnergamer.net.

Credits:
"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.net
Woman Announcer - Arie Guerra; Actress

Become a part of the conversation! If you donate $1 or more on Patreon you can get exclusive access to the Patreon-only chat and channels on the server.

Visit our website to find our social channels, check past podcasts and donate to the show.

Subscribe to our YouTube channel to see all of our latest videos as they drop.

Credits:
"Blue Groove Deluxe" by BlueFoxMusic on audiojungle.net
Woman Announcer - Ariana Guerra; Actress
"Wisdom" by Super Nostalgia 64

  continue reading

398 episodes

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