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Episode 9 - A Conversation with Robin Raymond

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Manage episode 446696652 series 3567217
Content provided by The Retro Adventurers. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Retro Adventurers or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Seemingly from out of nowhere, Kingdom of the Seven Stones, a sprawling text/graphic adventure has just been published for the Commodore 64 by The Future was 8 Bit. Creator (and Retro Adventurers listener!) Robin Raymond joins Jason to talk about how the game took shape, why it's cartridge-only, and what the future might hold for his new C-based 8-bit adventure game engine.

Kingdom of the Seven Stones @ TFW8b

Martin Piper's technical analysis

Dithertron

The Coveted Mirror

Ulysses and the Golden Fleece

  continue reading

11 episodes

Artwork
iconShare
 
Manage episode 446696652 series 3567217
Content provided by The Retro Adventurers. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Retro Adventurers or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Seemingly from out of nowhere, Kingdom of the Seven Stones, a sprawling text/graphic adventure has just been published for the Commodore 64 by The Future was 8 Bit. Creator (and Retro Adventurers listener!) Robin Raymond joins Jason to talk about how the game took shape, why it's cartridge-only, and what the future might hold for his new C-based 8-bit adventure game engine.

Kingdom of the Seven Stones @ TFW8b

Martin Piper's technical analysis

Dithertron

The Coveted Mirror

Ulysses and the Golden Fleece

  continue reading

11 episodes

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