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Content provided by Sebastion Mauldin @SDM3. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Sebastion Mauldin @SDM3 or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
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Gameplay Vs Game Experiences Ft. Alejandro Segovia

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Manage episode 443996320 series 3411543
Content provided by Sebastion Mauldin @SDM3. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Sebastion Mauldin @SDM3 or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Gameplay Vs Game Experiences Ft. Alejandro Segovia

In this conversation, Sebastion and Alejandro delve into their experiences with God of War Ragnarok, discussing its narrative structure, gameplay mechanics, and the evolution of gaming experiences. They explore the balance between gameplay and narrative, the impact of game length on enjoyment, and the future of story-driven games in the industry. Alejandro reflects on how his gaming preferences have shifted over time, emphasizing the importance of replay value and efficient storytelling in modern games. In this conversation, Alejandro Segovia and Sebastion Mauldin explore the intricate relationship between narrative and gameplay in modern gaming, discussing how franchises like God of War, Uncharted, and Crash Bandicoot have evolved over time. They delve into the impact of nostalgia on gaming preferences, the importance of supporting beloved IPs, and the current state of PlayStation as a brand. The discussion highlights the disconnect between player expectations and publisher decisions, emphasizing the need for a more balanced approach to game development that honors both gameplay and narrative. In this conversation, Alejandro Segovia and Sebastion Mauldin delve into the complexities of gaming acquisitions, particularly focusing on Xbox's purchase of Activision and the implications for classic IPs like Crash Bandicoot and Call of Duty. They discuss the financial pressures within gaming companies and how these affect creative decisions. The dialogue shifts to the future of beloved franchises, the potential for reviving dormant IPs, and the evolution of game development practices. They also reflect on the legacy of Uncharted and Metal Gear Solid, debating the need for more high-adventure games in the current gaming landscape. Finally, they analyze perceptions of the PlayStation 5 generation, arguing that it may not be as lackluster as some believe, especially when compared to the PS4 generation.

Sebastion and The Single Player Experience Links:

Head to Discord to join the FREE Single Player Experience Discord Server! https://discord.gg/YeCwD6gtDv

For more episodes, head here: https://podcasts.apple.com/us/podcast/the-single-player-experience/id1634071295

Connect with Sebastion: https://twitter.com/SebastionPNR

Write In Here: https://pronerdreport.com/contact/

Go Check out our Guest at:

Alejandro Segovia:

Twitter: https://twitter.com/a_drosegovia

Check out his Written Work: thecriticalcorner.com

Takeaways:

  • God of War Ragnarok was a highly anticipated sequel for Alejandro.
  • The pacing and structure of Ragnarok felt more rigid compared to 2018's God of War.
  • Alejandro's relationship with Ragnarok has evolved, feeling both love and frustration.
  • Replayability is crucial for Alejandro; he values games that stand the test of time.
  • The conversation highlights the tension between gameplay and narrative in modern games.
  • Alejandro feels that many recent games suffer from bloat and pacing issues.
  • The Iron Woods section of Ragnarok is often cited as a low point.
  • Alejandro appreciates games that use their time efficiently in storytelling.
  • The discussion touches on the impact of production costs on game design.
  • There is a growing desire for more gameplay-focused experiences in the gaming community. Returnal's gameplay and storytelling are impressively intertwined.
  • Ragnarok's emotional journey reflects the complexity of gaming experiences.
  • Uncharted 2 remains a standout title in the series.
  • Astrobot showcases the importance of nostalgia in gaming.
  • The current state of PlayStation evokes a sense of melancholy.
  • Supporting beloved IPs is crucial for their survival.
  • The disconnect between players and publishers affects game development.
  • Nostalgia can both enhance and hinder gaming experiences.
  • Crash Bandicoot's sales success doesn't guarantee future titles.
  • The evolution of gaming franchises reflects changing player expectations. Xbox's acquisition of Activision highlights financial pressures in gaming.
  • Call of Duty's sales overshadow other franchises, creating unfair comparisons.
  • The gaming industry needs to explore reviving classic IPs through indie studios.
  • Franchise management is crucial for the longevity of beloved games.
  • Uncharted and Metal Gear Solid represent significant gaming legacies.
  • The PS5 generation's perception may be skewed by cross-gen releases.
  • High-adventure games are essential for a balanced gaming landscape.
  • The future of gaming may rely on innovative approaches to IP management.
  • Naughty Dog's versatility is key to their success in storytelling.
  • Analyzing past generations can provide insights into current trends.

  continue reading

200 episodes

Artwork
iconShare
 
Manage episode 443996320 series 3411543
Content provided by Sebastion Mauldin @SDM3. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Sebastion Mauldin @SDM3 or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Gameplay Vs Game Experiences Ft. Alejandro Segovia

In this conversation, Sebastion and Alejandro delve into their experiences with God of War Ragnarok, discussing its narrative structure, gameplay mechanics, and the evolution of gaming experiences. They explore the balance between gameplay and narrative, the impact of game length on enjoyment, and the future of story-driven games in the industry. Alejandro reflects on how his gaming preferences have shifted over time, emphasizing the importance of replay value and efficient storytelling in modern games. In this conversation, Alejandro Segovia and Sebastion Mauldin explore the intricate relationship between narrative and gameplay in modern gaming, discussing how franchises like God of War, Uncharted, and Crash Bandicoot have evolved over time. They delve into the impact of nostalgia on gaming preferences, the importance of supporting beloved IPs, and the current state of PlayStation as a brand. The discussion highlights the disconnect between player expectations and publisher decisions, emphasizing the need for a more balanced approach to game development that honors both gameplay and narrative. In this conversation, Alejandro Segovia and Sebastion Mauldin delve into the complexities of gaming acquisitions, particularly focusing on Xbox's purchase of Activision and the implications for classic IPs like Crash Bandicoot and Call of Duty. They discuss the financial pressures within gaming companies and how these affect creative decisions. The dialogue shifts to the future of beloved franchises, the potential for reviving dormant IPs, and the evolution of game development practices. They also reflect on the legacy of Uncharted and Metal Gear Solid, debating the need for more high-adventure games in the current gaming landscape. Finally, they analyze perceptions of the PlayStation 5 generation, arguing that it may not be as lackluster as some believe, especially when compared to the PS4 generation.

Sebastion and The Single Player Experience Links:

Head to Discord to join the FREE Single Player Experience Discord Server! https://discord.gg/YeCwD6gtDv

For more episodes, head here: https://podcasts.apple.com/us/podcast/the-single-player-experience/id1634071295

Connect with Sebastion: https://twitter.com/SebastionPNR

Write In Here: https://pronerdreport.com/contact/

Go Check out our Guest at:

Alejandro Segovia:

Twitter: https://twitter.com/a_drosegovia

Check out his Written Work: thecriticalcorner.com

Takeaways:

  • God of War Ragnarok was a highly anticipated sequel for Alejandro.
  • The pacing and structure of Ragnarok felt more rigid compared to 2018's God of War.
  • Alejandro's relationship with Ragnarok has evolved, feeling both love and frustration.
  • Replayability is crucial for Alejandro; he values games that stand the test of time.
  • The conversation highlights the tension between gameplay and narrative in modern games.
  • Alejandro feels that many recent games suffer from bloat and pacing issues.
  • The Iron Woods section of Ragnarok is often cited as a low point.
  • Alejandro appreciates games that use their time efficiently in storytelling.
  • The discussion touches on the impact of production costs on game design.
  • There is a growing desire for more gameplay-focused experiences in the gaming community. Returnal's gameplay and storytelling are impressively intertwined.
  • Ragnarok's emotional journey reflects the complexity of gaming experiences.
  • Uncharted 2 remains a standout title in the series.
  • Astrobot showcases the importance of nostalgia in gaming.
  • The current state of PlayStation evokes a sense of melancholy.
  • Supporting beloved IPs is crucial for their survival.
  • The disconnect between players and publishers affects game development.
  • Nostalgia can both enhance and hinder gaming experiences.
  • Crash Bandicoot's sales success doesn't guarantee future titles.
  • The evolution of gaming franchises reflects changing player expectations. Xbox's acquisition of Activision highlights financial pressures in gaming.
  • Call of Duty's sales overshadow other franchises, creating unfair comparisons.
  • The gaming industry needs to explore reviving classic IPs through indie studios.
  • Franchise management is crucial for the longevity of beloved games.
  • Uncharted and Metal Gear Solid represent significant gaming legacies.
  • The PS5 generation's perception may be skewed by cross-gen releases.
  • High-adventure games are essential for a balanced gaming landscape.
  • The future of gaming may rely on innovative approaches to IP management.
  • Naughty Dog's versatility is key to their success in storytelling.
  • Analyzing past generations can provide insights into current trends.

  continue reading

200 episodes

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