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The ID Of Game Development

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Manage episode 381564069 series 2501919
Content provided by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

TCW Podcast Episode 197 - The ID of Game Development

ID Software; the makers of many games that are beloved by gamers. Due to the need for rapid development ID was forced to separate game design from the mechanics. Having a dedicated game engine that was focused on visual and support technologies as opposed to the specifics of game design. ID Software utilized tools to make levels, licensing the engine to other companies, and so much more. Many moders of Doom got their start in the video game industry by being level designers for other companies. ID was instrumental in popularizing the structure by which games are made to this day.

TCW 030 - DOOM!: http://podcast.theycreateworlds.com/e/doom-1479057917/

TCW 192 - Microprose Part 1: http://podcast.theycreateworlds.com/e/microprose-part-1/

TCW 193 - Microprose Part 2: http://podcast.theycreateworlds.com/e/microprose-part-2/

Slordax: https://www.youtube.com/watch?v=DMj2WlSsg4o

Engine Overview: https://www.youtube.com/watch?v=xrqRuxAkkG8

Commander Keen 1: https://www.youtube.com/watch?v=QQVk6wmaqAs

Miyamoto Explains SMB 1-1: https://www.youtube.com/watch?v=zRGRJRUWafY

Batman Forever: https://www.youtube.com/watch?v=dAERGZX_8Og

Commander Keen 4: https://www.youtube.com/watch?v=iKHUOKVzo0Q

Commander Keen 7: https://www.youtube.com/watch?v=I3aTzbUPktk

Hovertank: https://www.youtube.com/watch?v=P7juV9zo5Tk

Catacombs: https://www.youtube.com/watch?v=7EjI3TxSNmI

Castle Wolfenstein Apple II: https://www.youtube.com/watch?v=8fgok9eHqO8

Doom II Level 13 City: https://www.youtube.com/watch?v=nJSQoUcAoGo

Doom II Level 7: https://www.youtube.com/watch?v=ZzGZZnbMhv8

Strife Gameplay: https://www.youtube.com/watch?v=WjxJbo9jHFo

American McGee levels Doom: https://doom.fandom.com/wiki/Category:American_McGee_levels

Quake 1 Gameplay: https://www.youtube.com/watch?v=ZHT2TgMX7Rg

New episodes are on the 1st and 15th of every month!

TCW Email: feedback@theycreateworlds.com

Twitter: @tcwpodcast

Patreon: https://www.patreon.com/theycreateworlds

Alex's Video Game History Blog: http://videogamehistorian.wordpress.com

Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1

Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode

Outro Music: RolemMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love

Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

  continue reading

210 episodes

Artwork
iconShare
 
Manage episode 381564069 series 2501919
Content provided by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alex Smith, and Jeffrey Daum, Alex Smith, and Jeffrey Daum or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

TCW Podcast Episode 197 - The ID of Game Development

ID Software; the makers of many games that are beloved by gamers. Due to the need for rapid development ID was forced to separate game design from the mechanics. Having a dedicated game engine that was focused on visual and support technologies as opposed to the specifics of game design. ID Software utilized tools to make levels, licensing the engine to other companies, and so much more. Many moders of Doom got their start in the video game industry by being level designers for other companies. ID was instrumental in popularizing the structure by which games are made to this day.

TCW 030 - DOOM!: http://podcast.theycreateworlds.com/e/doom-1479057917/

TCW 192 - Microprose Part 1: http://podcast.theycreateworlds.com/e/microprose-part-1/

TCW 193 - Microprose Part 2: http://podcast.theycreateworlds.com/e/microprose-part-2/

Slordax: https://www.youtube.com/watch?v=DMj2WlSsg4o

Engine Overview: https://www.youtube.com/watch?v=xrqRuxAkkG8

Commander Keen 1: https://www.youtube.com/watch?v=QQVk6wmaqAs

Miyamoto Explains SMB 1-1: https://www.youtube.com/watch?v=zRGRJRUWafY

Batman Forever: https://www.youtube.com/watch?v=dAERGZX_8Og

Commander Keen 4: https://www.youtube.com/watch?v=iKHUOKVzo0Q

Commander Keen 7: https://www.youtube.com/watch?v=I3aTzbUPktk

Hovertank: https://www.youtube.com/watch?v=P7juV9zo5Tk

Catacombs: https://www.youtube.com/watch?v=7EjI3TxSNmI

Castle Wolfenstein Apple II: https://www.youtube.com/watch?v=8fgok9eHqO8

Doom II Level 13 City: https://www.youtube.com/watch?v=nJSQoUcAoGo

Doom II Level 7: https://www.youtube.com/watch?v=ZzGZZnbMhv8

Strife Gameplay: https://www.youtube.com/watch?v=WjxJbo9jHFo

American McGee levels Doom: https://doom.fandom.com/wiki/Category:American_McGee_levels

Quake 1 Gameplay: https://www.youtube.com/watch?v=ZHT2TgMX7Rg

New episodes are on the 1st and 15th of every month!

TCW Email: feedback@theycreateworlds.com

Twitter: @tcwpodcast

Patreon: https://www.patreon.com/theycreateworlds

Alex's Video Game History Blog: http://videogamehistorian.wordpress.com

Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1

Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode

Outro Music: RolemMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love

Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

  continue reading

210 episodes

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