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Interview with NeuroSync Labs

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Manage episode 411600486 series 3549662
Content provided by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Enjoying the show? Hating the show? Want to let us know either way? Text us!

Ever wondered why a virtual rollercoaster can leave your stomach in knots, despite never leaving your living room? Strap in and brace yourself as we unpack the enigma of VR-induced nausea with the expert insights of Nemanja Milosavljevic from Neurosync Labs. Our latest episode of Tricky Bits zooms in on the battle between our eyes and our inner ear when diving into the digital deep end, bringing to light the vestibular system's pivotal role in the physical disorientation we face in virtual landscapes.
Hold onto your headsets — this session isn't just about identifying problems; we're all about the solutions. Learn about how the groundbreaking C-Infinity device can sync your senses, offering an immersive experience with a solid grip on reality. By integrating force measurements with natural motion, this ergonomic innovation could be the key to unlocking a future of comfortable, nausea-free virtual exploration for a number of VR experiences.
Join us as we envision an electrifying era of VR, where the technology we discuss today might just redefine our gaming experiences tomorrow.
NeuroSync Labs: https://neurosyncvr.com/

  continue reading

Chapters

1. VR Nausea and Discrepancy Solutions (00:00:00)

2. Understanding Motion Sickness in VR (00:12:00)

3. Virtual Reality Motion Sickness Solutions (00:17:03)

4. Discussion on C Infinity VR Device (00:29:19)

5. Innovative VR Gaming and Esports (00:39:30)

6. Innovative VR Expansion Plans (00:49:59)

20 episodes

Artwork
iconShare
 
Manage episode 411600486 series 3549662
Content provided by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rob Wyatt and PJ McNerney, Rob Wyatt, and PJ McNerney or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Enjoying the show? Hating the show? Want to let us know either way? Text us!

Ever wondered why a virtual rollercoaster can leave your stomach in knots, despite never leaving your living room? Strap in and brace yourself as we unpack the enigma of VR-induced nausea with the expert insights of Nemanja Milosavljevic from Neurosync Labs. Our latest episode of Tricky Bits zooms in on the battle between our eyes and our inner ear when diving into the digital deep end, bringing to light the vestibular system's pivotal role in the physical disorientation we face in virtual landscapes.
Hold onto your headsets — this session isn't just about identifying problems; we're all about the solutions. Learn about how the groundbreaking C-Infinity device can sync your senses, offering an immersive experience with a solid grip on reality. By integrating force measurements with natural motion, this ergonomic innovation could be the key to unlocking a future of comfortable, nausea-free virtual exploration for a number of VR experiences.
Join us as we envision an electrifying era of VR, where the technology we discuss today might just redefine our gaming experiences tomorrow.
NeuroSync Labs: https://neurosyncvr.com/

  continue reading

Chapters

1. VR Nausea and Discrepancy Solutions (00:00:00)

2. Understanding Motion Sickness in VR (00:12:00)

3. Virtual Reality Motion Sickness Solutions (00:17:03)

4. Discussion on C Infinity VR Device (00:29:19)

5. Innovative VR Gaming and Esports (00:39:30)

6. Innovative VR Expansion Plans (00:49:59)

20 episodes

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