Brooke Maggs • Narrative Design From Non-verbal Indies to AAA

36:36
 
Share
 

Manage episode 244657540 series 1237524
By Uncaring Universe Podcast and Danny Salfield Wadeson. Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio is streamed directly from their servers. Hit the Subscribe button to track updates in Player FM, or paste the feed URL into other podcast apps.
Brooke is a narrative designer and writer from Australia. She has worked on award-winning games titles such as The Gardens Between, Paperbark and Florence. Currently, she has just finishwed working on Control, by Remedy Entertainment. Brooke received the MCV Pacific XBOX Women in Games Creative Impact award for her work in the game industry. This episode is a deep dive into narrative design workflow and heuristics, as Brooke explores her journey from speculative fiction writer to critically acclaimed non-verbal storyteller to big budget, AAA narrative designer. Check out Brooke's website: https://brookemaggs.com Follow her on twitter: @Brooke_Maggs And your host, Danny: @madquills

38 episodes