Scheer Intelligence features thoughtful and provocative conversations with "American Originals" -- people who, through a lifetime of engagement with political issues, offer unique and often surprising perspectives on the day's most important issues.
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Brooke Maggs • Narrative Design From Non-verbal Indies to AAA
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Manage episode 244657540 series 1237524
Content provided by Uncaring Universe Podcast and Danny Salfield Wadeson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Uncaring Universe Podcast and Danny Salfield Wadeson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Brooke is a narrative designer and writer from Australia. She has worked on award-winning games titles such as The Gardens Between, Paperbark and Florence. Currently, she has just finishwed working on Control, by Remedy Entertainment. Brooke received the MCV Pacific XBOX Women in Games Creative Impact award for her work in the game industry. This episode is a deep dive into narrative design workflow and heuristics, as Brooke explores her journey from speculative fiction writer to critically acclaimed non-verbal storyteller to big budget, AAA narrative designer. Check out Brooke's website: https://brookemaggs.com Follow her on twitter: @Brooke_Maggs And your host, Danny: @madquills
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6 episodes
M4A•Episode home
Manage episode 244657540 series 1237524
Content provided by Uncaring Universe Podcast and Danny Salfield Wadeson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Uncaring Universe Podcast and Danny Salfield Wadeson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Brooke is a narrative designer and writer from Australia. She has worked on award-winning games titles such as The Gardens Between, Paperbark and Florence. Currently, she has just finishwed working on Control, by Remedy Entertainment. Brooke received the MCV Pacific XBOX Women in Games Creative Impact award for her work in the game industry. This episode is a deep dive into narrative design workflow and heuristics, as Brooke explores her journey from speculative fiction writer to critically acclaimed non-verbal storyteller to big budget, AAA narrative designer. Check out Brooke's website: https://brookemaggs.com Follow her on twitter: @Brooke_Maggs And your host, Danny: @madquills
…
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6 episodes
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