Episode 20 - Is VR a Disruptive Technology?
Archived series ("Inactive feed" status)
When? This feed was archived on January 10, 2019 01:28 (). Last successful fetch was on February 28, 2018 11:43 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 174368951 series 1401795
It’s Fall in New Hampshire and we talk about the weather, disruptions in business and disruptive technologies. We also chat about Unity developer tools for terrains, 3D modeling and user interface widgets, with a shout outs to Immersive Interactive, Mike Alger, View-Master, Hololens and other things internet, VR and AR.
Show Notes
- Clay Christensen “Disruptive Innovation” http://www.christenseninstitute.org/key-concepts/disruptive-innovation-2/
- Ideas for disrupting the airline industry http://www.fastcodesign.com/3051426/3-radical-ideas-to-totally-disrupt-air-travel
- “The Critical Path” podcast http://5by5.tv/criticalpath
- WorldComposer for Unity package https://www.assetstore.unity3d.com/en/#!/content/13238
- Autodesk Fusion 360 modelling and engineering application http://www.autodesk.com/products/fusion-360/overview
- Autodesk Stringray game engine http://www.autodesk.com/products/stingray/overview
- Immersive Interactive VR UI framework for Unity http://www.immerseinteractive.com/
- Kodak SP360, Rico Theta S cameras
- Mike Alger, “Visual Design Methods for Virtual Reality” video https://vimeo.com/141330081
- View-Master Virtual Reality http://www.view-master.com/
- Disney Research AR coloring book http://www.theverge.com/2015/10/5/9453703/disney-research-augmented-reality-coloring-books
- Microsoft Hololens Development Edition https://www.microsoft.com/microsoft-hololens/en-us/development-edition
- Physical limitations of Hololens FOV https://www.reddit.com/r/HoloLens/comments/3a8z56/microsoft_finally_admits_that_the_fov_will_not/
- GameStop as VR retailer http://www.roadtovr.com/gamestop-ceo-bets-on-virtual-reality-were-going-to-be-the-destination-for-vr/
45 episodes