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Upskilling in Game Design

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Manage episode 422057844 series 2978026
Content provided by Alicia Quan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alicia Quan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

How can UX practitioners upskill in game design for a learning context? And why is this important in EdTech?

⁠Alicia Quan⁠ chats The Sims, cheat codes, and moving past the “Big 5” of gamification (points, badges, leader boards, levels, progress bars) towards something more with:

  • Chris Bennett, Game designer, Stanford invited lecturer, and EdTech advisor

Worth Noting:

Follow UX of EdTech

  continue reading

59 episodes

Artwork
iconShare
 
Manage episode 422057844 series 2978026
Content provided by Alicia Quan. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Alicia Quan or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

How can UX practitioners upskill in game design for a learning context? And why is this important in EdTech?

⁠Alicia Quan⁠ chats The Sims, cheat codes, and moving past the “Big 5” of gamification (points, badges, leader boards, levels, progress bars) towards something more with:

  • Chris Bennett, Game designer, Stanford invited lecturer, and EdTech advisor

Worth Noting:

Follow UX of EdTech

  continue reading

59 episodes

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