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BRAVERY (with Pentiment's Josh Sawyer)

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Archived series ("Inactive feed" status)

When? This feed was archived on February 27, 2024 05:59 (7M ago). Last successful fetch was on March 03, 2023 13:04 (1+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 355631629 series 3430764
Content provided by Area Code. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Area Code or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Josh Sawyer felt less pressure working on Pentiment than any game he's worked on in the last decade. Easily.

Josh Sawyer is the design director at Obsidian. He worked on Pillars of Eternity I & II, Fallout: New Vegas, and Icewind Dale I & II.

  continue reading

22 episodes

Artwork
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Archived series ("Inactive feed" status)

When? This feed was archived on February 27, 2024 05:59 (7M ago). Last successful fetch was on March 03, 2023 13:04 (1+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 355631629 series 3430764
Content provided by Area Code. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Area Code or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Josh Sawyer felt less pressure working on Pentiment than any game he's worked on in the last decade. Easily.

Josh Sawyer is the design director at Obsidian. He worked on Pillars of Eternity I & II, Fallout: New Vegas, and Icewind Dale I & II.

  continue reading

22 episodes

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