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Facts About Gamers That Might Surprise You - Ep. 367

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Manage episode 420015908 series 1697289
Content provided by What's Good Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by What's Good Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Watch Ad-Free on Supercast:

http://whatsgoodgames.supercast.com

In this week's episode Andrea and Britt are joined by the CEO and President of the Entertainment Software Association (ESA) Stanley Pierre-Louis to discuss their new Essential Facts report for 2024. They discuss how there are more gamers in the U.S. than ever and how many of them are older than you think. They also chat about how AI is impacting game creators, what the ESA is keeping tabs on in this election year, and so much more!

Learn about the Essential Facts Report at: http://www.theesa.com

Thank you to this month's Super Producers:

  • Bored Ape Gamer’s Club
  • Faris Attieh
  • Joshua Franklin
  • Justin Foshee
  • Punkdefied

WGG is recorded on a Rodecaster Pro 2. Use our affiliate link to build your creator setup: https://brandstore.rode.com/whatsgoodgames

Time stamps:

00:00:00 - Special Interview with Stanley Pierre-Louis

00:02:20 - The Growing Demographic of Video Game Players

00:04:22 - The Evolving Face of Gamers

00:06:28 - The Benefits of Gaming with Family

00:08:29 - The Educational Benefits of Games for Kids

00:10:31 - Creating a Safe Community for Players

00:12:26 - The Growing Market for Video Games

00:14:40 - The Health of the Video Game Industry

00:16:38 - Growth and Stability of the Gaming Industry

00:20:55 - The Changing Definition of "Gamer"

00:23:06 - Embracing the Nerd Identity

00:25:19 - AI in the Gaming Industry

00:27:24 - Unanswered Questions about AI and Copyright

00:29:35 - AI Tools in Games and Media

00:31:40 - Advocating for the Gaming Industry in Policy Discussions

00:33:33 - The Impact of Younger Policy Makers on the Video Game Industry

00:35:47 - The Impact of COVID-19 on Gaming Perspectives

00:37:52 - The Video Game Ecosystem

00:40:17 - The Death of E3 and The Future of Consumer Shows

00:42:29 - Celebrating 30 Years of the Entertainment Industry

Merch: https://www.whatsgoodgames.com/store

Follow on Twitter: http://www.twitter.com/whatsgood_games

Follow on Facebook: http://www.facebook.com/whatsgoodgames

Follow on Twitch: http://www.twitch.tv/whatsgoodgames

Join our Discord community: http://discord.gg/whatsgoodgames

Our website: http://www.whatsgoodgames.com

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

405 episodes

Artwork
iconShare
 
Manage episode 420015908 series 1697289
Content provided by What's Good Games. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by What's Good Games or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Watch Ad-Free on Supercast:

http://whatsgoodgames.supercast.com

In this week's episode Andrea and Britt are joined by the CEO and President of the Entertainment Software Association (ESA) Stanley Pierre-Louis to discuss their new Essential Facts report for 2024. They discuss how there are more gamers in the U.S. than ever and how many of them are older than you think. They also chat about how AI is impacting game creators, what the ESA is keeping tabs on in this election year, and so much more!

Learn about the Essential Facts Report at: http://www.theesa.com

Thank you to this month's Super Producers:

  • Bored Ape Gamer’s Club
  • Faris Attieh
  • Joshua Franklin
  • Justin Foshee
  • Punkdefied

WGG is recorded on a Rodecaster Pro 2. Use our affiliate link to build your creator setup: https://brandstore.rode.com/whatsgoodgames

Time stamps:

00:00:00 - Special Interview with Stanley Pierre-Louis

00:02:20 - The Growing Demographic of Video Game Players

00:04:22 - The Evolving Face of Gamers

00:06:28 - The Benefits of Gaming with Family

00:08:29 - The Educational Benefits of Games for Kids

00:10:31 - Creating a Safe Community for Players

00:12:26 - The Growing Market for Video Games

00:14:40 - The Health of the Video Game Industry

00:16:38 - Growth and Stability of the Gaming Industry

00:20:55 - The Changing Definition of "Gamer"

00:23:06 - Embracing the Nerd Identity

00:25:19 - AI in the Gaming Industry

00:27:24 - Unanswered Questions about AI and Copyright

00:29:35 - AI Tools in Games and Media

00:31:40 - Advocating for the Gaming Industry in Policy Discussions

00:33:33 - The Impact of Younger Policy Makers on the Video Game Industry

00:35:47 - The Impact of COVID-19 on Gaming Perspectives

00:37:52 - The Video Game Ecosystem

00:40:17 - The Death of E3 and The Future of Consumer Shows

00:42:29 - Celebrating 30 Years of the Entertainment Industry

Merch: https://www.whatsgoodgames.com/store

Follow on Twitter: http://www.twitter.com/whatsgood_games

Follow on Facebook: http://www.facebook.com/whatsgoodgames

Follow on Twitch: http://www.twitch.tv/whatsgoodgames

Join our Discord community: http://discord.gg/whatsgoodgames

Our website: http://www.whatsgoodgames.com

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

405 episodes

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