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Game Design Thinking, AI and Learning, and Motivation - Chris Bennett

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Manage episode 399530544 series 3522050
Content provided by Mathieu Penot. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mathieu Penot or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Chris Bennett is an affiliate at the Stanford Graduate School of Education. He currently studies and practices ways to apply Game Design Thinking, an approach that combines game design, behavior design and neuroscience to help companies innovate, motivate and grow beyond simply using gamification.


In this episode, we explore the concept of Game Design Thinking and how to apply it when designing learning experiences. Chris also shares valuable insights about the impact of generative AI on education.


Find more about Chris' work:


- Chris' blog - https://gdt.stanford.edu/


- https://www.linkedin.com/in/cbennett01/


Reference from the episode:


- https://tinyhabits.com/ - "Tiny Habits" by BJ Fogg, PhD


This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit widewalls.substack.com
  continue reading

15 episodes

Artwork
iconShare
 
Manage episode 399530544 series 3522050
Content provided by Mathieu Penot. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mathieu Penot or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Chris Bennett is an affiliate at the Stanford Graduate School of Education. He currently studies and practices ways to apply Game Design Thinking, an approach that combines game design, behavior design and neuroscience to help companies innovate, motivate and grow beyond simply using gamification.


In this episode, we explore the concept of Game Design Thinking and how to apply it when designing learning experiences. Chris also shares valuable insights about the impact of generative AI on education.


Find more about Chris' work:


- Chris' blog - https://gdt.stanford.edu/


- https://www.linkedin.com/in/cbennett01/


Reference from the episode:


- https://tinyhabits.com/ - "Tiny Habits" by BJ Fogg, PhD


This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit widewalls.substack.com
  continue reading

15 episodes

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