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EP 4: The Battle Between Unreal and Unity

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Manage episode 320758159 series 3311166
Content provided by Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

-- IN THIS EPISODE –

Cam, Eric, and Connor share their knowledge and experiences with using Unreal Engine and Unity. What starts off as an episode for their latest release, Stormward Sails, quickly turns into a game-engine discussion. This episode is a great listen for anyone looking to get an indie devs first-hand perspective on the pros and cons of developing a game within Unreal Engine and Unity. Leave a comment for which engine you’re using and why! We would love to hear what you’re working on😊

-- TIMESTAMPS –

00:00 Introduction to the episode

00:50 Release of Stormward Sails

11:00 The problems with Unreal’s documentation

18:28 Nebulos documentation becoming the bridge

21:10 Would we recommend Unreal Engine to indie devs?

29:25 Enter Unity

32:40 Is Unreal a blessing in disguise?

34:55 First impressions of Unity

38:00 Why is the documentation so bad?

41:35 Unity and their community

43:30 Will Unity catch Unreal?

45:30 The surge of indie games

46:24 Is there a market for indie devs in Unreal?

47:33 Epic has deep pockets

01:00:10 Closing remarks

  continue reading

20 episodes

Artwork
iconShare
 
Manage episode 320758159 series 3311166
Content provided by Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

-- IN THIS EPISODE –

Cam, Eric, and Connor share their knowledge and experiences with using Unreal Engine and Unity. What starts off as an episode for their latest release, Stormward Sails, quickly turns into a game-engine discussion. This episode is a great listen for anyone looking to get an indie devs first-hand perspective on the pros and cons of developing a game within Unreal Engine and Unity. Leave a comment for which engine you’re using and why! We would love to hear what you’re working on😊

-- TIMESTAMPS –

00:00 Introduction to the episode

00:50 Release of Stormward Sails

11:00 The problems with Unreal’s documentation

18:28 Nebulos documentation becoming the bridge

21:10 Would we recommend Unreal Engine to indie devs?

29:25 Enter Unity

32:40 Is Unreal a blessing in disguise?

34:55 First impressions of Unity

38:00 Why is the documentation so bad?

41:35 Unity and their community

43:30 Will Unity catch Unreal?

45:30 The surge of indie games

46:24 Is there a market for indie devs in Unreal?

47:33 Epic has deep pockets

01:00:10 Closing remarks

  continue reading

20 episodes

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