Ep. 132: Cruelty (PS2 and PS3 Horror)
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An exploration of Cruelty as a theme/narrative device in video games and the way that it's developed over time. Tracks its introduction in the PS2 era (via classics like Silent Hill 2, Shadow of the Colossus and Rule of Rose) through to modern games that question the necessity of violence in video games (Nier, The Last of Us, Undertale, etc.)
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