Explore the world of open source 3D with those who bring it to life as host Royal O’Brien chats with developers, artists, content creators and technology leaders across game development, motion pictures, metaverse, augmented reality, robotics, AI/ML, digital twin, automotive, healthcare, and more.
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The Transformative Impact of Open Source in Academia
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Explore the impact of open source on academia and its transformation over time as Royal, General Manager of Digital Media and Games at the Linux Foundation, speaks to Stephen Jacobs, professor at RIT’s School of Interactive Games & Media and head of Open@RIT. Stephen recounts his longtime involvement in open source, sparked by a program to develop …
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In this podcast episode, Royal O’Brien, General Manager of Digital Media and Games at the Linux Foundation, discusses gaming across AR, VR, and XR interfaces with Sidharth Moudgil from AWS. Sid is a Senior Graphics Engineer and has extensive experience in rendering for games. They discuss the complexity of graphics programming, challenges of render…
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From Dungeon Master to Diversity Champion: A Conversation with Gaming Luminary Sheri Graner Ray
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Diversity and inclusion haven’t been the hallmarks of the gaming industry. But that’s changing thanks to advocates like Sheri Graner Ray and open source technologies that allow anyone to develop and showcase their skills. In this episode of Tales from the 3rd Dimension, Open 3D Foundation (O3DF) Executive Director Royal O’Brien chats with Sheri – a…
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Beyond Games: How Open Source 3D Simulations are Accelerating Robotic Innovation
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The applications for open source 3D technologies extend well beyond gaming realms. In fact, Open 3D Engine (O3DE) is increasingly being used to develop and validate the next generation of robots – those that will help us explore new worlds and assist with countless tasks here on Earth. In this episode of Tales from the 3rd Dimension, Open 3D Founda…
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Amazing interactive 3D content can spring to life across all 3D engines—and in time, the Metaverse—with open source tools that creators are accustomed to using. Integration and shared standards for interoperability across real-time 3D engines bring freedom and flexibility to those creators. Collaborative communities such as the Open 3D Foundation f…
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Modularity, Extensibility and the Future of Game Engines
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In response to the explosive growth of the content creator community and their desire to create new experiences and bring novel worlds to life, a complexity of tools has emerged. In this episode of Tales from the 3rd Dimension, Austin Robison, Head of Product for Game Engine and Developer Services at Amazon Web Services, and Open 3D Foundation Exec…
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C++ is the underlying language driving projects in nearly every industry. It can be found in medical devices, oil exploration, financial, gaming, big machine equipment, safety devices, you name it, C++ is a part of it. Until the last few years, there have been very few options that deliver the performance of C++, and it continues to evolve. In this…
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Scratching the Itch: 3D Innovation in Film and Games
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In many ways, the seedlings of today’s eye-popping 3D visual effects were planted a long time ago in a galaxy far, far away. From its formation in 1975 to fulfill George Lucas’ vision for Star Wars to its wildly successful spinoff, Pixar Animation Studios, Industrial Light & Magic (ILM) has been at the forefront of digital creation and innovation f…
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Most listeners know that Huawei isn’t just a mobile phone company. But many might not realize that it runs a global network of research institutes that are working on optimizing engine development. Tobias Alexander Franke, principal game engine architect at Huawei, talks with Royal about why the company prefers working with open source 3D engines o…
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“Do more work out in the open” is the #1 piece of advice Shehzan Mohammed has for his students, as director of 3D Engineering and Ecosystems at Cesium and GPU Programming lecturer at the University of Pennsylvania. With an academic focus and a vision for the future of 3D modeling, Shehzan shares his views with Royal about the benefits of working in…
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Modularity, Metaverse, and an Open Source Mindset
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The Open 3D Engine (O3DE) has its roots in Lumberyard. Terry Michaels, head of engineering for the Game Engine and Developer Services team at Amazon Web Services (AWS), talks with Royal about the relationship between the two, dispelling a few myths along the way. Encouraging broader contributions enables the modularity that makes the engine relevan…
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