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113. The Emerging Trend Of Co-CEO In Games - with Veronica Rojas

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Content provided by Sophie Vo. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Sophie Vo or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In 2023, there were 11.89% female CEOs and 8.95% co-founders (reported from 7 different funds) from approximately 400 companies and 1000 founders. It is progress but there is still a long way to go before we see more women accessing positions of CEOs, especially when they are not founding their own company.


In this episode, we interview Veronica Rojas, who climbed the ranks in her career from product marketing at Gameloft to Head of Studio, ultimately becoming the co-CEO at Uken Games. How does someone become a co-CEO/CEO? What does this role imply, and what should one consider before taking on those responsibilities?


The role of co-CEO has emerged more and more in the gaming industry as we recognize that the demands of a CEO role might become overwhelming as the company scales.


04:01 Veronica's Journey into the Gaming Industry


07:34 The Challenges of Starting a Gaming Startup With No Funding and Experience


15:32 Transitioning from Startup to Corporate


24:03 The Role of Product Marketing in Gaming


25:46 Joining UKEN and Rising to Co-CEO


37:05 The Challenges of Being a Co-CEO


💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠


⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.


This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit riseandplay.substack.com
  continue reading

139 episodes

Artwork
iconShare
 
Manage episode 401929993 series 3005072
Content provided by Sophie Vo. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Sophie Vo or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In 2023, there were 11.89% female CEOs and 8.95% co-founders (reported from 7 different funds) from approximately 400 companies and 1000 founders. It is progress but there is still a long way to go before we see more women accessing positions of CEOs, especially when they are not founding their own company.


In this episode, we interview Veronica Rojas, who climbed the ranks in her career from product marketing at Gameloft to Head of Studio, ultimately becoming the co-CEO at Uken Games. How does someone become a co-CEO/CEO? What does this role imply, and what should one consider before taking on those responsibilities?


The role of co-CEO has emerged more and more in the gaming industry as we recognize that the demands of a CEO role might become overwhelming as the company scales.


04:01 Veronica's Journey into the Gaming Industry


07:34 The Challenges of Starting a Gaming Startup With No Funding and Experience


15:32 Transitioning from Startup to Corporate


24:03 The Role of Product Marketing in Gaming


25:46 Joining UKEN and Rising to Co-CEO


37:05 The Challenges of Being a Co-CEO


💌 Don't forget to subscribe to Rise and Play for further news: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.riseandplay.io/blog⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠


⭐️ ⭐️ ⭐️ ⭐️ ⭐️ If you enjoyed today's episode make sure to rate it on Spotify, leave a review on Apple Podcasts, or simply share it with a friend.


This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit riseandplay.substack.com
  continue reading

139 episodes

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