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Expansion Pack: Joe "Fritz" Paull's Turn (Prestige: A City Building Game)

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Manage episode 424737313 series 3329785
Content provided by Loaded Dice Gaming Group. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Loaded Dice Gaming Group or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

It's your turn...to click here to send us your comments on the show

In this expansion pack we're joined by Joe "Fritz" Paull the designer of Prestige: A City Building Game
UPDATE: Prestige is no longer supported by Oak Lounge Games as of 25th May 2023 and Fritz now has found a new publisher so you can support the campaign in 2024 - check out the link below.
https://www.backerkit.com/call_to_action/530bc777-f673-4c97-8c3a-739dbaf52e53/landing
GUEST PLAYER: Joe "Fritz" Paull from Oak Lounge Games
THE PLAYERS: JP & Davey
OVERVIEW
In this episode you'll learn:
- How Fritz got into the hobby and designed his first game
- Fritz recreates the opening scene of the film "Glass Onion: Knives Out" through his crafting skills
- A deep dive conversation about Prestige: A City Building Game
- JP's experiences of playing Prestige throughout the episode
- Fritz's answers to some of our Niche Number 1's
LINKS REFERENCED IN THE SHOW
If you want to learn more about Fritz and Oak Lounge Games check out the links below
- Oak Lounge Games Prestige Page - https://www.oakloungegames.com/prestige
- Joe "Fritz" Paull's Instagram - https://www.instagram.com/fritz.paull/
EPISODE CHAPTERS
0:00 - An announcement about Prestige
0:28 - TURN 1 - Player Count
1:13 - TURN 2 - Introducing Joe "Fritz" Paull
3:36 - How did Fritz get into the hobby?
6:33 - The transition from gamer to designer
9:43 - What's Fritz's favourite game and which ones is he enjoying these days?
15:52 - TURN 3 - Main Interview - Prestige: A City Building Game
17:35 - What made you choose the theme?
21:30 - What made you lean towards semi co-op?
29:42 - How do the unit cards impact the game?
31:38 - Do the tribes work differently?
32:47 - How does the game scale with player count?
34:55 - What's Fritz's favourite aspect of Prestige?
36:46 - How big can the city get?
38:01 - How do the events interact with the game?
40:24 - What's the difficult / accessibility like in the game?
41:35 - How would you explain the art direction in this game?
44:26 - How can ou

The Whose Turn Is It Anyway Podcast is supporting & sponsoring a much loved board gaming event in the South West called The Devon Board Game Weekend on Friday 8th November to Sunday 10th November at The Fox & Hounds Country Hotel in Eggesford (near Exeter). For more information on tickets and pricing click on the link below
https://whoseturn.zohobackstage.eu/DevonBoardGameWeekendNov2024

Support the show

SUPPORTING THE SHOW
- Support us on Ko-Fi
ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
- Email Us
- BoardGameGeek
- Facebook
- Instagram
- Youtube
- TikTok

  continue reading

Chapters

1. An announcement about Prestige (00:00:00)

2. TURN 1 - Player Count (00:00:48)

3. TURN 2 - Introducing Joe "Fritz" Paull (00:01:33)

4. How did Fritz get into the hobby? (00:03:56)

5. The transition from gamer to designer (00:06:53)

6. What's Fritz's favourite game and which ones is he enjoying these days? (00:10:03)

7. TURN 3 - Main Interview - Prestige: A City Building Game (00:16:12)

8. What made you choose the theme? (00:17:55)

9. What made you lean towards semi co-op? (00:21:50)

10. How do the unit cards impact the game? (00:30:02)

11. Do the tribes work differently? (00:31:58)

12. How does the game scale with player count? (00:33:07)

13. What's Fritz's favourite aspect of Prestige? (00:35:15)

14. How big can the city get? (00:37:06)

15. How do the events interact with the game? (00:38:21)

16. What's the difficult / accessibility like in the game? (00:40:44)

17. How would you explain the art direction in this game? (00:41:55)

18. How can our listeners get their hands on Prestige? (00:44:46)

19. What kind of gaming group do you play Prestige with? (00:46:09)

20. Are there any variants in the game to explore? (00:49:46)

21. Fritz's Niche Number 1's (00:50:35)

22. TURN 4 - What's coming up? (00:55:51)

23. TURN 5 - The Final Turn (01:04:53)

99 episodes

Artwork
iconShare
 
Manage episode 424737313 series 3329785
Content provided by Loaded Dice Gaming Group. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Loaded Dice Gaming Group or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

It's your turn...to click here to send us your comments on the show

In this expansion pack we're joined by Joe "Fritz" Paull the designer of Prestige: A City Building Game
UPDATE: Prestige is no longer supported by Oak Lounge Games as of 25th May 2023 and Fritz now has found a new publisher so you can support the campaign in 2024 - check out the link below.
https://www.backerkit.com/call_to_action/530bc777-f673-4c97-8c3a-739dbaf52e53/landing
GUEST PLAYER: Joe "Fritz" Paull from Oak Lounge Games
THE PLAYERS: JP & Davey
OVERVIEW
In this episode you'll learn:
- How Fritz got into the hobby and designed his first game
- Fritz recreates the opening scene of the film "Glass Onion: Knives Out" through his crafting skills
- A deep dive conversation about Prestige: A City Building Game
- JP's experiences of playing Prestige throughout the episode
- Fritz's answers to some of our Niche Number 1's
LINKS REFERENCED IN THE SHOW
If you want to learn more about Fritz and Oak Lounge Games check out the links below
- Oak Lounge Games Prestige Page - https://www.oakloungegames.com/prestige
- Joe "Fritz" Paull's Instagram - https://www.instagram.com/fritz.paull/
EPISODE CHAPTERS
0:00 - An announcement about Prestige
0:28 - TURN 1 - Player Count
1:13 - TURN 2 - Introducing Joe "Fritz" Paull
3:36 - How did Fritz get into the hobby?
6:33 - The transition from gamer to designer
9:43 - What's Fritz's favourite game and which ones is he enjoying these days?
15:52 - TURN 3 - Main Interview - Prestige: A City Building Game
17:35 - What made you choose the theme?
21:30 - What made you lean towards semi co-op?
29:42 - How do the unit cards impact the game?
31:38 - Do the tribes work differently?
32:47 - How does the game scale with player count?
34:55 - What's Fritz's favourite aspect of Prestige?
36:46 - How big can the city get?
38:01 - How do the events interact with the game?
40:24 - What's the difficult / accessibility like in the game?
41:35 - How would you explain the art direction in this game?
44:26 - How can ou

The Whose Turn Is It Anyway Podcast is supporting & sponsoring a much loved board gaming event in the South West called The Devon Board Game Weekend on Friday 8th November to Sunday 10th November at The Fox & Hounds Country Hotel in Eggesford (near Exeter). For more information on tickets and pricing click on the link below
https://whoseturn.zohobackstage.eu/DevonBoardGameWeekendNov2024

Support the show

SUPPORTING THE SHOW
- Support us on Ko-Fi
ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
- Email Us
- BoardGameGeek
- Facebook
- Instagram
- Youtube
- TikTok

  continue reading

Chapters

1. An announcement about Prestige (00:00:00)

2. TURN 1 - Player Count (00:00:48)

3. TURN 2 - Introducing Joe "Fritz" Paull (00:01:33)

4. How did Fritz get into the hobby? (00:03:56)

5. The transition from gamer to designer (00:06:53)

6. What's Fritz's favourite game and which ones is he enjoying these days? (00:10:03)

7. TURN 3 - Main Interview - Prestige: A City Building Game (00:16:12)

8. What made you choose the theme? (00:17:55)

9. What made you lean towards semi co-op? (00:21:50)

10. How do the unit cards impact the game? (00:30:02)

11. Do the tribes work differently? (00:31:58)

12. How does the game scale with player count? (00:33:07)

13. What's Fritz's favourite aspect of Prestige? (00:35:15)

14. How big can the city get? (00:37:06)

15. How do the events interact with the game? (00:38:21)

16. What's the difficult / accessibility like in the game? (00:40:44)

17. How would you explain the art direction in this game? (00:41:55)

18. How can our listeners get their hands on Prestige? (00:44:46)

19. What kind of gaming group do you play Prestige with? (00:46:09)

20. Are there any variants in the game to explore? (00:49:46)

21. Fritz's Niche Number 1's (00:50:35)

22. TURN 4 - What's coming up? (00:55:51)

23. TURN 5 - The Final Turn (01:04:53)

99 episodes

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