The official podcast of GamersWithJobs.com, the GWJCC is our way of providing a podcast that feels like you are hanging out with friends after a long day in the office. We strive for smart, in-depth discussions about the latest games and gaming-related news, as well as light, playful tangents. We're always thrilled to talk about the new hotness, explore fun and strange indie gems, and revisit games old and new.
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Interview extra: Gareth Damian Martin of Heterotopias
MP3•Episode home
Manage episode 203216215 series 1410095
Content provided by Cane and Rinse. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Cane and Rinse or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Gareth Damian Martin (@JumpOvertheAge) is a writer, game designer, and photographer. Early last year, he took his column at Kill Screen, entitled "Heterotopias" and fleshed it out into a full online magazine. He and numerous contributors have used this platform to discuss video games using architectural sensibilities. From the faux-soviet future of 1989's Strider to a thorough examination of gaming's various bathrooms, Heterotopias finds artistry and design in unlikely and thrilling corners of the medium. Heterotopias' newest project is a book! The Continuous City is a exploration of video game cities, captured on physical black and white film. In this interview, Jacob Geller (@yacobg42) talks to Gareth about his unique method of photography, how to define a city, and the unique architectural space games reside in. The Continuous City is being funded on Unbound. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/gareth_damian_martin_interview.mp3 Edited by Jay Taylor (@JaySevenZero). Why not venture over to our forum and join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
…
continue reading
700 episodes
MP3•Episode home
Manage episode 203216215 series 1410095
Content provided by Cane and Rinse. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Cane and Rinse or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Gareth Damian Martin (@JumpOvertheAge) is a writer, game designer, and photographer. Early last year, he took his column at Kill Screen, entitled "Heterotopias" and fleshed it out into a full online magazine. He and numerous contributors have used this platform to discuss video games using architectural sensibilities. From the faux-soviet future of 1989's Strider to a thorough examination of gaming's various bathrooms, Heterotopias finds artistry and design in unlikely and thrilling corners of the medium. Heterotopias' newest project is a book! The Continuous City is a exploration of video game cities, captured on physical black and white film. In this interview, Jacob Geller (@yacobg42) talks to Gareth about his unique method of photography, how to define a city, and the unique architectural space games reside in. The Continuous City is being funded on Unbound. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/gareth_damian_martin_interview.mp3 Edited by Jay Taylor (@JaySevenZero). Why not venture over to our forum and join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
…
continue reading
700 episodes
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