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The Design of a Pacifist Rogue-Like: Miasma Caves Interview
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Manage episode 227425061 series 1142277
The Design of a Pacifist Rogue-Like: Miasma Caves Interview Josh Bycer josh@game-wisdom.com
For this week’s cast, I spoke with Adam who is the lead designer over at Windy Games on his studios first major title Miasma Caves — a pacifist rogue-like.
We did this cast about a month before the game came …
The post The Design of a Pacifist Rogue-Like: Miasma Caves Interview appeared first on Game Wisdom.
56 episodes
Archived series ("Inactive feed" status)
When? This feed was archived on July 05, 2021 17:08 (). Last successful fetch was on August 29, 2020 11:11 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 227425061 series 1142277
The Design of a Pacifist Rogue-Like: Miasma Caves Interview Josh Bycer josh@game-wisdom.com
For this week’s cast, I spoke with Adam who is the lead designer over at Windy Games on his studios first major title Miasma Caves — a pacifist rogue-like.
We did this cast about a month before the game came …
The post The Design of a Pacifist Rogue-Like: Miasma Caves Interview appeared first on Game Wisdom.
56 episodes
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