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DOOM (2016) – Cane and Rinse No.367

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Manage episode 233413539 series 1410095
Content provided by Cane and Rinse. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Cane and Rinse or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
“None could stand before the horde but the Doom Slayer.” Three years on from the release of id Software's sequel-cum-soft-reboot we ask just how DOOM is DOOM (2016)? Leon, Jacob, Jon and Karl kite and circle strafe their way through the campaign, the multiplayer and the creative carnage of the user created levels found in the SnapMap foundry. Contributions from the Cane and Rinse community also help us to answer that key question, and find that the answer is, of course, 'very'. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_367.mp3 Music used in this issue: 1. Ultraviolence by Mick Gordon2. DOOM by Mick Gordon Cane and Rinse 367 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
  continue reading

679 episodes

Artwork
iconShare
 
Manage episode 233413539 series 1410095
Content provided by Cane and Rinse. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Cane and Rinse or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
“None could stand before the horde but the Doom Slayer.” Three years on from the release of id Software's sequel-cum-soft-reboot we ask just how DOOM is DOOM (2016)? Leon, Jacob, Jon and Karl kite and circle strafe their way through the campaign, the multiplayer and the creative carnage of the user created levels found in the SnapMap foundry. Contributions from the Cane and Rinse community also help us to answer that key question, and find that the answer is, of course, 'very'. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_367.mp3 Music used in this issue: 1. Ultraviolence by Mick Gordon2. DOOM by Mick Gordon Cane and Rinse 367 was edited by Jay Taylor Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $1 a month! Do you have an opinion about a game we're covering that you'd like read out on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
  continue reading

679 episodes

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