A Pathfinder actual play podcast with 1-5 friends. d5gamers.wordpress.com
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MNmaxed is an actualplay Pathfinder 2e podcast based in Minnesota. Our goal is to provide entertaining adventures, helpful insights, and to be tabletop RPG ambassadors.
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Roll For Combat is a Paizo Official Actual Play Podcast. This is our complete playthrough of the Pathfinder Adventure: The Fall of Plaguestone
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Dice and Slice is a podcast dedicated to tabletop gaming using the Pathfinder 2esystem! Come discuss with us! This podcast includes: Discussions: Want to know more about the rules behind the game? Listen in as we discuss various aspects of different tabletop RPG's. Each episode will focus on a different topic. Classes, ancestries, game mechanics, how best to NOT DIE as a PC, or how best to MURDER YOUR PARTY as a GM. All of the above and more can be found here. Support this podcast: https://p ...
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We encounter a big fossil monster in a greenhouse, which ends up being less cool than it sounds. We continue looking for information and, along the way, destroying potentially dangerous statues as we go. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon…
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The party investigates a missing corpse and makes a surprising discovery. Willowshore celebrates the festival of First Long Night, and we play some minigames before the group makes a big decision. https://ia800601.us.archive.org/5/items/sog-17-final/SoG%2017%20final.mp3 DownloadBy Anton Davydovski
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Blood Lords 67 - They Shoot Corpses Don't They
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Arius, having gotten served in a dance battle, welcomes the development to just a battle battle. The enemies are persistent, but can't do much to us. We move into a library where we learn some bombshell info before aggravating an impressive fossil. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Disc…
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We've reached Gristle Hall, but there's some defenses we must first get past. Once we do, we move into the manor where we discover some shadowy walls of great power. Kix wants them. We also find a party! Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon…
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Blood Lords 65 - Getting to Gristle Hall
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We find the medusa, Karenza, and learn some information from her. We head out to a place called Gristle Hall, where Iron Tavia went to. We know this place has some importance, having found a picture of it quite a while back. The road there, however, isn't without danger. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MN…
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Our nice tea time is interrupted by some guests being rather rude. As our hosts dejectedly cancel further tea, we begin exploring the home looking for our wayward host. We have a few more encounters with her little friends, which goes well until it doesn't. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listener…
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Blood Lords 63 - Hunger for Flesh and Tea
1:06:59
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We finish up business in the Greenblades camp, whom we've just slaughtered. We rest a bit, then follow a calling Shaira had in a dream. The Champion of Urgathoa does some pretty Urgathoan shit, and we all hit level 10. From there we head to the house of Karensa the Medusa, where we find some unexpected... friends? Get more great MNmaxed and PF2E co…
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Blood Lords 62 - A Shortsword and Some Fear
2:03:49
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Under cover of night, we've snuck up on the Greendblade's camp. We have one goal in mind; kill them all. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio is provided by TabletopAudio.com Support the show…
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While Kix races to save Shaira, Arius and SD race to kill some fuckers. Not everything goes well, though, and we find ourselves low on resources and HP. Later, we plan our next move and decide to go on the attack. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out o…
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With the start of Book 2, we leave summer behind and move on to fall. As the seasons change, Willowshore must begin to prepare for winter, and the party must deal with new hauntings and occult threats. https://ia600300.us.archive.org/24/items/sog-16-final/SoG%2016%20final.mp3 DownloadBy Anton Davydovski
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Due to some technical difficulties, we skip ahead a bit. We find ourselves trying to trick the Greenblades into an ambush. When the time comes, turns out they were expecting an ambush, and had their own counter-ambush ready. Meanwhile, Sundrinker is Am Bush. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listene…
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We're in a cave fighting the bad guys... or rather, we're the bad guys fighting the good guys. It's combat, violence, and proper evil within. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio is provided by TabletopAudio.com Support the…
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The party revisits the Canary Inn, and become the rightful owners of the Cerulean Teahouse. End of Book 1. https://ia600403.us.archive.org/24/items/sog-15-final/SoG%2015%20final.mp3 DownloadBy Anton Davydovski
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We leave the ghast warren and make camp, as we are pretty injured and low on resources, except for Arius who always has a million harms. We head towards a cave one of the ghasts told us about, where we find another group of living intruders. We play like we're going to be nice, but soon a huge combat breaks out. Get more great MNmaxed and PF2E cont…
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The party returns to Willowshore, learns a dark secret from Old Matsuki, ties up loose ends, and begins to research where they can go next. https://ia903205.us.archive.org/17/items/sog-14-final/SoG%2014%20final.mp3 DownloadBy Anton Davydovski
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Blood Lords 57 - A Snack for Ghasts
1:12:36
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We arrive at a lake in the middle of the Field of Maidens. We find the destroyed remnants of wagons. We are soon accosted by hungry ghoulies who want nothing more than to eat good friend Kix. We do our best not to let them, with less than fully successful results. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed l…
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We prepare for what seems to be another fight right on the heels of the last one, but turns out to be something else. We have a lot to go check out in this Field of Maidens, and it's less devoid of life than we'd expected. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, ch…
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The PCs witness the culmination of Zoudou’s rite, and get a glimpse of just what kind of dark power they’re up against. Then we engage in a lot of wild conjecture and theories, read several confusing journals, and get a final dream of the Blood Moon to “close out” Book 1. In other words, 10/10 session. https://ia902300.us.archive.org/31/items/sog-1…
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The party cleans up the rest of the Lumber Camp, finds a creepy statue, and discovers what Zoudou’s real plans are. https://ia903409.us.archive.org/31/items/sog-12-final/SoG%2012%20final.mp3 DownloadBy Anton Davydovski
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Blood Lords 55 - Hey Sister Stone Sister
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We finish up our business in The City of Hollow Flesh, and head out with Seldeg Bedlis on the trail of Iron Tavia. This leads us to The Field of Maidens; an old battleground filled with petrified soldiers. We explore a bit, and inevitably, some trouble comes calling. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxe…
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We engage in a combat within a maze of hallways, which is pretty cool. We investigate this old temple turned shelter, and learn about a type of vampire that's very hard to pronounce. All of this gives us more clues about Iron Tavia, which we take to our old "friend" Bedliss. Get more great MNmaxed and PF2E content on our YouTube Talk to us and othe…
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We descend into the undermarket of Hollow Flesh. It seems to be an abandoned chapel, and those who've taken up residence aren't having a good day. It gets worse when we arrive, though. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Additional audio i…
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We make our way to the Hollow Flesh market. Once there we gather info and do some buying and selling. We follow clues to some steps that lead to the undermarket, but there's some guardians in the way. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Ad…
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Preparations out of the way, the party enjoys a calm evening together before attacking the noppera-bo encampment. https://ia600300.us.archive.org/23/items/sog-11-final/SoG%2011%20final.mp3 DownloadBy Anton Davydovski
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The party returns to Willowshore with their new friend and then we have a bunch of downtime and RP as they make preparations to attack the Lumber Camp. https://ia600308.us.archive.org/25/items/sog-10-final/SoG%2010%20final.mp3 DownloadBy Anton Davydovski
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Blood Lords 51 - Goodbyes in Disguise
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We deal with the aftermath of discovering the various plots in Thornhearth. The group is split on some issues, and a bit of light inter-party subterfuge rears its head. We say our goodbyes, some in disguise, and regroup with Bedlis to head South. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discor…
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The party investigates just where (and why) Ugly Cute disappeared, forms an unexpected alliance, and makes another unsettling discovery. https://ia600301.us.archive.org/27/items/sog-9-final/SoG%209%20final.mp3 DownloadBy Anton Davydovski
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We continue to explore the estate of the missing Benefactor, and his fate becomes more and more clear. It seems we're going to need to clean up a lot of his messes here. But what of our target, Iron Tavia? Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patre…
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We go into the small town of Thornhearth where we meet some of the locals and ascertain some of what's going on. Lucan decides it's time to become a Baron or something and acts accordingly. We enter a seemingly abandoned mansion, or is it? Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To su…
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The party communes with Great Willow and meets a fun guy named Xungu. https://ia800305.us.archive.org/10/items/sog-8-final/SoG%208%20final.mp3 DownloadBy Anton Davydovski
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Blood Lords 48 - Friends and Fellow Peasants
1:05:32
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Deep in the heart of the cottage, we face off against a bloody monstrosity. From there, thigs go somewhat back to normal. We pack up and head out to our next destination, and along the way meet some down-on-their-luck folk, in need of a vampire. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord…
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We continue investigating the cottage of Iron Tavia, which is now inhabited by a friendly if annoyed div. Nothing is as it seems, as Kix and Lucan start having memory issues. We find ourselves delving deeper into the shadows. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed,…
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Blood Lords 46 - Castle, Cottage, Coffin
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We get prepped and follow spymaster Seldeg Bhedlis into the Axen Wood, back towards the cottage of Iron Tavia. When we get there, things are a bit strange, and we all feel uneasy about this being the place where Swany's character died, and also the place where Swany's character died. Gosh, I sure hope Swany's character doesn't die. Get more great M…
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Chapter 7: The beginning of the end. The “keystone” party of Haz’ward, Sellith, Remy, and Bobby returns at level 12 to deal with the immediate aftermath of Heroes of Undarin. https://ia800207.us.archive.org/14/items/dd-23-final/DD23%20final.mp3 DownloadBy Anton Davydovski
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The party encounters surprising signs of activity at the Hunter’s Hut, and returns to Willowshore to break the news to everyone. https://ia601309.us.archive.org/12/items/sog-7-final/SoG%207%20final.mp3 DownloadBy Anton Davydovski
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The party accepts the elders’ request to go to Karahai, and discovers something…. unexpected along the way. And also buys a spoon. https://ia601306.us.archive.org/22/items/sog-6-final/SoG%206%20final.mp3 DownloadBy Anton Davydovski
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Blood Lords 45 - A Note in the Knight
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We clean up loose ends in Yled before packing up and making the long journey back to The Theatre of Sin in Greydirge. Once there we hold a celebratory dinner. We then take about a month of down time and statecraft. Things take a turn when we receive an intimidating visitor. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other…
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Blood Lords 44 - Secrets of the Dead
1:03:34
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After having killed Nethnelma, we finish searching her house and gathering clues. We ruminate on our various plots, and eventually go see our old friend Haldoli, who helps us question a key witness. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support MNmaxed, check out our Patreon Addi…
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The party tracks down Mo Douqiu, the leader of the invading forces, and begins to uncover the beginnings of a deeper mystery. Also we learn about Ugly Cute’s political leanings. https://ia800208.us.archive.org/14/items/sog-5-final/SoG%205%20final.mp3 DownloadBy Anton Davydovski
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We've killed Nethnelma's monstrous basement abomination, but have more of her house to explore. We come across a room of summoning with an interesting painting of a familiar face. Soon, though, we have to deal with a troublesome interruption to our investigations. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed l…
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The party sees disturbing visions, visits Granny Hu, disarms a Saw trap, and meets some fraternity turtles. https://ia601307.us.archive.org/10/items/sog-4-final/SoG%204%20final.mp3 DownloadBy Anton Davydovski
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The party crosses Dawnstep Bridge and enters Downtown Willowshore. https://ia801306.us.archive.org/35/items/sog-3-final/SoG%203%20final.mp3 DownloadBy Anton Davydovski
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Blood Lords 42 - Two Heads Are Deader Than One
1:10:54
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Having broken into Nethnelma's home and killed two of her friends, Shaira attempts some diplomacy with some passerby students. From there we search around and attack more people in Nethnelma's residence. Good thing we're not trying to pretend we're the good guys in this one. Get more great MNmaxed and PF2E content on our YouTube Talk to us and othe…
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Blood Lords 41 - Mischievous Mummy Murder
1:26:13
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After slaughtering some Pharasmins, we continue our mission to discover more about the mysterious substance Shadow Ash. We set in motion some research that's going to take a while, so we have some fun breaking into Nethnelma's home. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNmaxed listeners in Discord To support M…
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The party makes contact with Southbank and pushes towards liberating the Dawnstep Bridge. And Anton makes the best pronunciation slip-up of all time. https://ia801306.us.archive.org/23/items/sog-2-final/SoG%202%20final%202.mp3 DownloadBy Anton Davydovski
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Blood Lords 40 - House of the Unholy
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We arrive at an Urgathoan temple called The Palidium. We meet with a priest from whom we get some information about Shadow Ash, one of the ingredients in the poison plot. Before our meeting can conclude, however, it is interrupted by a group of unlikely adventurers. We take the opportunity to be proper villains. Get more great MNmaxed and PF2E cont…
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Introducing the Season of Ghosts adventure path! A horror/mystery/slice-of-life (?) story that I think is one of the best APs Paizo has ever written. Welcome to Willowshore. Phazius (he/him) – Yoru Hisui (she/her), Nephilim Cleric of Tsukiyo Lucy (she/her) – Y’siraan (she/her), Nagaji Thaumaturge Valergain (he/him) – Lee Si-Tzin (he/him), Human Fig…
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Having executed a brilliantly sneaky plan to get into Nethnelma's office, we find ourselves rummaging around a wide array of magic and esoteric items. Some of them prove quite dangerous as thing go awry. Afterwards, we go gather some information from the clues we've procured. Get more great MNmaxed and PF2E content on our YouTube Talk to us and oth…
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We go meet with Blood Lord Zithni and have a gratuitously indulgent night about town. We move on to our next gambit, attending a class held by our next hag target, Nethnelma. We make it through and Arius seems to be gaining a following. We set a sneaky plan into action. Get more great MNmaxed and PF2E content on our YouTube Talk to us and other MNm…
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We've defeated Decrosia and her construct guard. We temporarily flee Pakged until things calm down a bit. We then meet with Shroud, and head off to our next lead. We away to a big city called Yled, in pursuit of Nethnelma, the next hag of the Graveclaw Coven. Once there we settle in, meet some friends old and new, and plan our next moves. Get more …
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