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The Fourth Curtain

Alexander Seropian & Aaron Marroquin

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A GUIDED TOUR OF VIDEOGAME MAKERY! Hosts Alex Seropian (founder Bungie, Wideload, Industrial Toys) and Aaron Marroquin (Art Director, Game Designer, part time magician) take you on a tour of the minds that create our favorite video games. We may also wander around in our own heads too. We aim to inspire, educate and entertain you about the games you love, the people that make them and hey, if you're not a gamer we know you know one. This will help you connect with them too.
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Co-founder and CEO of Overwolf, Uri Marchand has been building _THE_ UGC platform for over fourteen years and Overwolf has paid more than $200 million to mod-makers going deep on games from Minecraft to Stardew Valley! A hardcore Real Time Strategy player, Uri's company now supports all types of games including Ark and The Sims. We talk the funnel …
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Our guest Mark DeLoura has had a stunningly wide-ranging career: game developer and executive for Nintendo, Sony and THQ, Editor in Chief of Game Developer magazine, Senior Advisor for Digital Media in the White House, author of Programming Gems book series, built hardware and software for NASA and served on the Board at Games for Change. This week…
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For a second time we are graced with the presence of videogame legend Shannon Loftis! Veteran of running Flight Simulator and Age of Empires at Microsoft, she was instrumental in the acquisition of Rare for Xbox game Studios. Now an advisor to Duke University's videogame program she joins us to talk franchises, Animal Well and the great Profanisaur…
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Our guests this week are creators of the visually-striking games Cocoon, Limbo and Inside. Jakob Scmid is co-founder of Geometric Interactive and Erwin Kho is the artist guiding a couple of those projects. We talk about readable environments, demo scenes and more this week! Thank you for listening to our podcast all about videogames and the amazing…
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This past March, 30,000 people went to San Francisco for the annual Game Developers Conference. Going since 1988, GDC, brings together people from all corners of the game development community. The Fourth Curtain followed four different journeys intersecting this conference. The First Timer: Aaron has never gone to GDC and it terrified him. The Sea…
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In this inaugural Lunch Club episode of The Fourth Curtain we discuss starting a Game Studio, something Alex has done a few times. We fail to actually eat lunch, but we do talk about the following topics: 1) Why? Why do you want to start one? What are good reason to do so and what’s a game studio really? 2) Strategies. If you are starting a studio,…
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This week’s guest Tim Morten has been putting the “real” in real time strategy for years. Formerly lead on Starcraft II, he’s now CEO of Frost Giant Studios, where they’re making Stormgate, a game intended to broaden the RTS audience. We talk compromises, learning how to make games and Korea’s love of Starcraft this week! Thank you for listening to…
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Our guest this week was a founder of Glu and Playfish and an early investor in Supercell. Now he’s CEO of Super Evil Megacorp working on TMNT for Switch. We talk the early days of mobile, the great Vainglory and roguelites in a very educational episode this week! Thank you for listening to our podcast all about videogames and the amazing people who…
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Beginning with a 3DO dev kit he was developing on alone (!), Ted Price went on to make Spyro the Dragon, Ratchet and Clank and Spiderman. His company Insomniac has been making games for a boggling 30 years! We talk odd jobs, Hail Marys and hands for mechanics this week. Thank you for listening to our podcast all about videogames and the amazing peo…
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Our guests Paul and Katy Bettner are the Co-CEOs of Playful Games. Paul got his start making Age of Empires and Halo Wars. Together Paul and Katy made the leap into mobile founding NewToy, where Words with Friends became one of the most-played games of all time. They’re now working on Wildcard, a game aiming to fulfill the promise of web3. We talk …
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Our guest Peter Moore keeps ending up on top, whether it’s Reebok, Sega, EA Sports or Liverpool FC. His remarkable journey begins with semi-pro football, veers into videogames to become a father of the Dreamcast, head of EA Sports and has come full circle as owner of Santa Barbara Sky FC. Stories of recruiter calls, a dead Seaman and the Four C’s t…
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You may know not the name of our guest Mitch Lasky, but you absolutely know his work. He created Activision’s third-party business and basically kicked off mobile gaming. As a VC he played a key role in the creation of Riot, Discord, Twitter and a dozen other hit businesses. Longtime partner at Benchmark Capital he’s now an owner of the LAFC soccer…
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A circus veteran who literally wrote the book on game design, Jesse Schell had a major impact on one of the biggest IPs in contemporary culture. Founder of Schell Games (member of the very exclusive “no layoffs” club) and now working on Among Us and other VR games, he has long taught entertainment technology at Carnegie Mellon. We talk Imagineering…
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Co-Founder of 2K Games, Susan Cummings has closed some of the biggest deals in videogames – Bioshock, Borderlands, she got XCOM for free! Now the CEO of Tiny Rebel Games she’s making a Petaverse which is cooler than the metaverse. Rockstar vibes, checkbook fun and our second brush with Patrick Stewart, this week! Thank you for listening to our podc…
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Computer graphics pioneer Lorne Lanning founded Oddworld Inhabitants and made six Oddworld games for multiple platforms including helping to launch the original Xbox. His journey has taken him from playing one of the first ColecoVisions to making animations for the DoD’s “Star Wars” program, to videogames. We talk voice acting, how to get a free Cr…
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Filmmaker and graphic novel artist Jordan Mechner got his start with the smash hit videogames, Karateka and Prince of Persia. His technique of using rotoscoping brought unique fluidity and realism to his titles. We talk The Last Express, his graphic novel Replay and echoes of the past this week! You can visit Jordan's website at http://www.jordanme…
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Mike Wilson’s commitment to game artists getting their due is impossible to overstate. From his beginnings at DWANGO and iD, to Gathering of Developers, to Devolver, he has pursued a lifelong mission of getting #gamedevs their rightful piece of the pie. A fascinating trip through the last 30 years of game business this week on The Fourth Curtain! T…
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Like many of our guests, Dennis "Thresh" Fong has many “firsts” to his name. Not just first pro gamer, but first influencer, builder of many first gamer communities. Now his company Good Games Well Played is successfully combating toxicity in games. A great conversation with Fatal1ty mentor and Elon Musk competitor this week! Thank you for listenin…
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With a list of awards and firsts as long as your arm, this week’s guest made the “god game” into an artform, and then went on to multiple other genres – Syndicate, Dungeon Keeper, Black and White, Fable. Hear how he works like a Victorian, can’t afford a pavement artist and avoids inspiration from other games this week! Peter's Blog: https://develo…
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This week our guest has several high profile innovations to his name – shareware in games, bullet time before The Matrix. He helped launch id Software and then Duke Nukem, Max Payne and so much more. He's back with a new iteration of Apogee delivering pure fun in a retro aesthetic. Come hear how Scott discovered the Build engine and hired, then fir…
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This week we meet up with Q-Games founder, Star Fox maker and all around technical wizard Dylan Cuthbert! Dylan is one of the few game developers to have made it big on three different continents! His story of how he got his first job at 17 in the UK will blow your mind. We talk hacking, legendary Japanese devs and much more this week! Thank you fo…
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This week our guests are lifelong gamers Slim and Trevor. Together they put Valorant on the map and have now formed a new studio, RaidBase, to build a PvP sandbox game where players can build reputations. With experience in pro gaming and the psychology of games, we talk MMOs, hierarchies of needs and complex testing techniques, this week on The Fo…
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The massively prolific John Romero made 86 games before the hit Castle Wolfenstein and follow-ups DOOM and Quake. Now working on a new shooter in Unreal, he speaks to us about work ethics, culture shocks and starting over, this week on The Fourth Curtain! Thank you for listening to our podcast all about videogames and the amazing people who bring t…
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Alex and Aaron welcome in the new year, preview our second season, make predictions for 2024, share some insights from the 'wall of wisdom' and answer listener questions. Plus learn how to enter to win an OLED Steam Deck! Thank you for listening to our podcast all about videogames and the amazing people who bring them to life! Hosted by Alexander S…
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Alex and Aaron wrap up the year highlighting the ten things they learned doing a podcast that features the most interesting minds in videogames! Plus, a bag of chips! Make that five bags of chips - which we rate along the way. Do we uncover the true meaning of 'Honey Butter'? Listen to find out - and to find out how to win a brand new OLED Steam De…
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Creator of Pong, Atari and Chuck E. Cheese, Nolan Bushnell has had a galactic impact on both video games and culture in general. The only person to have employed Steve Jobs, through a series of happy accidents he set the video game industry in motion. A truly unique conversation about good problems, hind brains and more this week on The Fourth Curt…
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Founder of the Inspiracy, Noah Falstein went from playtesting Joust, to making Sinistar, to ground-floor stints at LucasArts, 3DO, Dreamworks and finally Chief Game Designer at Google. We talk through his very interesting career, with stops at VR, AI, medicine and more! Thank you for listening to our podcast all about videogames and the amazing peo…
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Strap in for a wild ride everyone! In part two of our deep dive we talk to the Father of the Xbox Seamus Blackley, He co-founded Looking Glass and Dreamworks Interactive, before making the Xbox and funding games at CAA. Get ready to be schooled on ancient Egypt by a strong candidate for The World’s Most Interesting Man. Thank you for listening to o…
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President of Game Content and Studios for Microsoft's Xbox, Matt Booty manages many of the biggest video games in history - Minecraft, Halo, Elder Scrolls, Fallout. Starting as an audio designer at Midway he transitioned to studio management and beyond. We talk similarities with theater, tricky deadlines and the importance of communities this week.…
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One time Olympic hopeful and leader-in-exile Brian Fargo is a true legend. He founded Interplay and inExile Entertainment. He’s made dozens of smash hit games like Wasteland, Battle Chess, Lost Vikings and Fallout. He’s now mastering time and space with the Newgate Clockwork Revolution. We talk sales shenanigans, AI and much more in this week’s epi…
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Naughty Dog co-founder Jason Rubin made massive hits like Crash Bandicoot and Jak and Daxter before moving on to run THQ. Now he's building the metaverse at Meta. Lessons in business success and the future of technology in this week's episode! Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!…
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Creator and Host of The Game Awards, Geoff Keighley is possibly the most recognizable face in videogames. Starting as a teenage game reviewer he wrote for Time Magazine, Kotaku, and Fortune, then became a TV personality on Spike TV and G4TV. Now his Game Awards has a global audience of over 100 million viewers. He spoke with us about his origins an…
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IGF Design Award winner Jonathan Blow has made legendary games like Braid and The Witness by taking risks and making the hard decisions. Currently he's working on a new game with a homemade game engine (!) using a homemade programming language (!!), he tells tales of perseverance and putting in the reps for when opportunity knocks. Thank you for li…
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Maker of Adventure Game of the Year "Desperate Housewives" Ed Del Castillo has made a couple other impactful games - Command and Conquer Red Alert, Battle Realms, Ultima IX. He invented box select in RTS games and revolutionized install screens. Tales of shaving icebergs and catching the froth in this week's The Fourth Curtain podcast. Thank you fo…
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This week Alex and Aaron welcome the co-founder of Bioware, the makers of Baldur's Gate, Dragon Age, Mass Effect, Star Wars Knights of the Old Republic. They revolutionized RPG games. Without Greg - there's no Starfield. We hear stories from Bioware's formative years, the ride that led to their acquisition by Electronic Arts, working with Bono (yes…
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Creator of the Just Cause and Mad Max games, three-time Chair of the Swedish Game Industry Assn., Christofer Sundberg has weathered some serious setbacks and come out on top. Now Founder and CCO at Liquid Swords he's busy opening worlds for gamers everywhere. Thank you for listening to our podcast all about videogames and the amazing people who bri…
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Sure, Defender, Smash TV, Narc and Cruis’n were huge games, but this man helped usher in multi-ball! Pinball pioneer turned arcade cabinet rock star Eugene Jarvis joins us with stories about transitions and triumphs. Thank you for listening to our podcast all about videogames and the amazing people who bring them to life! Hosted by Alexander Seropi…
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There's OG game devs, and then there's the Elder Gods of game dev, creators from time out of mind. Our guest Don Daglow's games started appearing on mainframes in 1971, before there were MONITORS. Credited with inventing both sim games and god games, he has bonkers stories about the birth of our craft. Thank you for listening to our podcast all abo…
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"Storyteller of the Decade" Ken Levine has been a thief of our time and a shock to our systems for years. First winner of the Golden Joystick Lifetime Achievement award, he's created huge hits like System Shock 2, Thief and Bioshock. He joins us to talk game stories, innovative mechanics and more. Thank you for listening to our podcast all about vi…
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This week's guest is a poet, writing the poetry of fun - or at least the prose. Author of the essential "A Theory of Fun", creator of Ultima Online and Star Wars Galaxies, he is likely the world's foremost expert on MMOs. Game industry fundamentals made for the first time with Raph Koster. Thank you for listening to our podcast all about videogames…
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Yellow flags, bacon Macs and entertainment experiences in this week’s episode! @TimOfLegend joins us to talk about his long list of epic games, starting with The Secret of Monkey Island. Grabbing beers, dragons from the moon and writing for the trash can with another great #gamedev Thank you for listening to our podcast all about videogames and the…
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From childhood crimes to Myth mods to art directing Destiny, Chris Barrett has had an amazing journey. Now Game Director of a little project called "Marathon" he shares with us stories of piracy, pitching, perseverance and making games pretty. In Game Development or want to be? Consider joining the International Game Developers Association (IGDA). …
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The creator of Grand Theft Auto stops by to talk about one of the biggest leaps for the video game industry - when we all realized we should probably have ratings cuz video games aren't just for kids anymore. In the eighties, David Jones built circuits for one of the very first personal computers in Dundee Scotland when he discovered his love for c…
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Lessons in leadership and long term survival from this week’s guest Chelsea Blasko. Her career began as a producer at Electronic Arts' Chicago location and she is currently the co-CEO of Iron Galaxy; one of the world's largest and most successful independent game developers. From Scribblenauts to jackhammers, genitalia to tornadoes in Chicago Chels…
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Today we sit down with Peter Tamte and Jaime Griesemer the developers behind Six Days in Fallujah. Peter dishes on what I was like to share an office with Alex in the 90's fresh on the heels of working directly for Steve Jobs. Who was the better office mate? The answer might surprise you. Jaime recounts how he resorted to blackmail to land his firs…
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This shout-out filled episode features Matt Costello on the curious craft of writing for games. A prolific novelist, his career spans the length of our industry, from the genre-defining 7th Guest, to huge hits like Disney Universe and DOOM3. A peek behind the Curtain of a lesser known, but fundamental aspect of #gamedev Thank you for listening to o…
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We broke the bleep button in this roller-coaster conversation with the legendary Cliff Bleszinski. Creator of Jazz Jackrabbit, Unreal, Gears of War and many others, he's also made an impact on Broadway and now comics. Author, bar owner - how many polys you want with that math? Thank you for listening to our podcast all about videogames and the amaz…
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A truly fascinating and emotional conversation with the great Edmund McMillen, creator of The Binding of Isaac, Super Meat Boy, Gish and many others. Edmund's story is one of hard work and dedication to his craft. Tales from the Golden Age of indie video games. Thank you for listening to our podcast all about videogames and the amazing people who b…
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Kongregate Co-Founder and former CEO Emily Greer turned the video game industry on its head hosting easy-to-make browser games and bringing free to play to the West. Over 120,000 games, including "Robot Dinosaurs That Shoot Beams When They Roar" and "Don't Sh*t Your Pants!" made their debut on Kongregate. Her background is equally diverse growing u…
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You may not know their faces, but you absolutely know their voices. Jen Taylor and Steve Downes made their mark on the video game world as the voices of Halo's Cortana and the Master Chief. Learn about their inspirations for these roles, surprising side-hustles and what they still mean years later to legions of fans. Candy for your ears in this wee…
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