The Traxion.GG Podcast is your entry into the world of racing video games, esports and sim racing. If there's a game or platform out there – we will cover it and discuss it with each guest. That includes motorsport drivers, racing esports stars and game developers. Listen if you're interested in releases such as Assetto Corsa Competizione, Gran Turismo, iRacing, Forza, Formula 1, MotoGP, WRC and more. A racing game and sim racing podcast from the Traxion.GG team.
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Why GTRevival is now 'Project Motor Racing' with Ian Bell and GIANTS Software
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GTRevival is now called Project Motor Racing and will be published by Farming Simulator custodians GIANTS Software. Hear from, first, GIANTS Founder and CEO Christian Ammann about why the independent Swiss firm is entering sim racing and then from Ian Bell. The former lead of GTR, Need for Speed: Shift and Project CARS (among others) explains proje…
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Behind the Scenes of Test Drive Unlimited Solar Crown's Creation - Developer Interview
40:19
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Ahead of Test Drive Unlimited Solar Crown's release in September, we spoke to its Game Director, Guillaume Guinet. Why is it an always-online MMO? What will change from the demo to the final version in three months time? What are the post-release plans? Nintendo Switch? VR? Bikes? It's all answered here... Let us know which other developers you'd l…
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Motorsport Games Explains Le Mans Ultimate DLC and Cancelled IndyCar Game - CEO interview
1:11:12
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Le Mans Ultimate's DLC and possible subscription extras. What happened to the IndyCar Game? The rebirth of Motorsport Games. Your questions answered (consoles, VR, co-op within LMU). Stephen Hood, CEO, discusses this and more in this Traxion Podcast episode. It's Motorsport Games unleashed, no holds barred. The BTCC relationship, a possible rFactor…
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EA SPORTS WRC: "Here we are four years later!" Developer Interview | S8 E5
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Join Ross Gowing, Senior Creative Director, and Jon Armstong, Game Designer and real-world rally champion, to discuss EA SPORTS WRC with Thomas Harrison-Lord, covering all the smaller details you may have missed. Are stages 1:1 recreations of the real-world WRC venues? How was the 2017-spec Volkswagen Polo captured? How did the project come about? …
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Rory Alexander's unrelenting passion for Gran Turismo | S8 E4
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For nearly two years now, Rory Alexander aka EERIEISSSS, has been a full-time sim racing content creator, driving Gran Turismo 7 and Assetto Corsa Competizione. It follows his first upload over five years ago. Here, Thomas Harrison-Lord speaks to Rory about the shift to a new job in life, and balancing family with the will to push his YouTube chann…
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How Max Esterson plans to go from iRacing to F1 | S8 E3
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Max Esterson grew up in New York City playing Formula 1 video games, and latterly, iRacing. He didn't kart for a decade. Yet, here's racing, and winning, in GB3 - the UK's premier single-seater championship, on the ladder to Formula 1. He aims to compete in FIA Formula 3 next season and has backing from the sim racing subscription-based platform. I…
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How The Crew Motorfest was created with the development team | S8 E2
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Join Thomas Harrison-Lord to discuss The Crew Motorsport with Ubisoft Ivory Tower's Stéphane Beley, Senior Creative Director, and Julien Hummer, Content Director. With just days until the multi-platform open-world racing game launches, here you will hear about its four-year gestation (beginning as DLC for The Crew 2), the original game name and the…
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Why Karting Superstars is make or break - developer interview | S8 E1
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We’re back with a brand new season of the Traxion Podcast, and we begin with a riveting conversation with Circuit Superstars and Karting Superstars developer Original Fire Games. On this episode of the Traxion Podcast, Thomas Harrison-Lord speaks to Carolina, Alberto and Carlos Mastretta of Original Fire Games about its upcoming title Karting Super…
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The secret of Coach Dave Academy’s success – David Perel and Steve Worrell | S7 E14
1:00:20
1:00:20
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In this insightful interview, we discuss the benefits of a sorted car setup in sim racing, how to sell your used equipment and the perfect segue. On this episode of the Traxion Podcast, Thomas Harrison-Lord speaks to David Perel and Steve Worrell about what makes sim racing setup shop Coach Dave Academy tick, how its Delta app is making competitive…
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The importance of My Team, F1 World and anti-cheat – F1 23’s Lee Mather | S7 E13
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A Traxion Podcast interview with Senior Creative Director at Electronic Arts, Codemasters, Lee Mather – who’s responsible for the official Formula 1 game’s direction each year. Mather has worked on the F1 games since 2008, spanning a 15-year stint. We asked him about his time working on the yearly motorsport titles, but also what the thinking was b…
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How to be a Formula 1 team sim driver, with Sebastian Job | S7 E12
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Oracle Red Bull Racing Esports driver Sebastian Job has tasted virtual success, previously winning the Porsche Esports Supercup world championship on iRacing and he currently competes at the top level of sim racing: ESL R1, F1 and Le Mans Virtual to name but a few are on his CV so far. But where next? The actual Red Bull Racing Formula 1 team, that…
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How Assetto Corsa Competizione v1.9 has made it to consoles with 505 Games | S7 E11
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On this episode of the Traxion Podcast, Thomas Harrison-Lord is joined by Ben 'Rwaggy' McConnell of 505 Games, where he is the Brand Community Manager for Assetto Corsa. They discuss how Assetto Corsa Competizione gets ported to console and why it's so important for 505, Untold Games and KUNOS-Simulazioni. In particular, the date (27th June 2023) f…
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Your Rennsport questions answered by the dev team! Mods, Multiplayer and Beta | S6 E10
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Online multiplayer ranking systems, a ladder of esports opportunity, VR support, car classes, beta roll-outs and modding tools. It's all covered, direct from the source, in this latest Traxion Podcast Episode covering the latest Rennsport and ESL R1 updates. How is the tyre model implemented, what will the second season of ESL R1 look like and wher…
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RaceRoom’s fightback plan with Jean-François Chardon | S6 E9
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On this episode of the Traxion.GG Podcast, we are joined by Jean-François Chardon, Head of Studio at KW Studios, responsible for RaceRoom Racing Experience. He’s worked at what was formerly SimBin Studios, then Sector3 and now KW Studios since 2009, so this interview is hopefully interesting for those who’d like to know more about RaceRoom’s story …
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Dave Gaming on how this season's F1 games are shaping up | S6 E8
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David Karapetianm, aka Dave Gaming, has over 200,000 YouTube subscribers and 90,000 Twitch followers and primarily creates F1 game content, whether that’s the driving games by EA Sports or the management titles by Frontier Developments. There’s no one better to ask about the current state of Formula 1 gaming, his favourite titles to date and what E…
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Jardier and the future of Assetto Corsa Competizione | S6 E7
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Is version 1.9 a step forward? Will ACC continue to receive support? What’s it like creating a sim racing community? Jardier reveals all. On this episode of the Traxion.GG Podcast, Thomas Harrison-Lord speaks to Jaroslav Honzík, aka Jardier, about his sim racing content creator and esports career, but also, crucially, what the future may have in st…
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Jeremy McGrath on SX success and being in the Supercross 6 game | S6 E6
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On this episode of the Traxion.GG Podcast, Thomas Harrison-Lord speaks to The King of Supercross, Jeremy McGrath. The seven-time Supercross champion, and one-time Motorcross champion, is these days an ambassador for the sport, and here he discusses his early days, a career in Supercross and why he decided to get involved with Monster Energy Supercr…
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The REAL motorsport advantage gained from sim racing with Cooper Webster | S6 E5
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Ever wondered what a racing driver really gets from sim racing? So often all we hear about is being able to learn the tracks, but those in the know realise it can be much more than that. Which is why we spoke to Cooper Webster at Donington Park recently, as the young Aussie motorsport competition prepares for his season ahead. A real-world competit…
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How Formula Retro Racing: World Tour was created | S6 E4
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On this episode, we are joined by Andrew Jeffreys, aka Repixel8, and Jon Wetherall from CGA Studio to talk Formula Retro Racing: World Tour. So often, we take the racing game and sim racing scene a bit too seriously. Formula Retro Racing: World Tour is a vivid, approachable, retro driving title that harks back to the arcade cabinet. It’s just simpl…
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Behind the scenes of TT Isle of Man: Ride on the Edge 3 | S6 E3
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In this episode of the Traxion.GG Podcast, we’re going behind the scenes of the upcoming motorcycle simulator, TT Isle of Man: Ride on the Edge 3. To bring you up to speed, this is the official game of the yearly real-world road racing event which is world-renowned for the skill and bravery of the riders and also the 37.73 mile or 60.72km course. T…
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How LEGO 2K Drive redefines family driving games | S6 E2
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21:29
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We’re back, with a brand new season, and we have a lot coming up for you so thank you for listening! Join Thomas Harrison-Lord, Editor in Chief of the Traxion.GG website as he speaks to Mark Pierce, Executive Producer and Emmanuel Valdez, Art Director, from developer Visual Concepts South. In this episode, we discuss their brand new driving game, t…
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How Alpine is bridging the gap between F1 and sim racing | S6 E1
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A special early episode of the Traxion.GG Podcast before we start our new-for-2023 season, we visited the Alpine F1 Team's home in the Cotswolds to see its ambitious sim racing esports plans for the season ahead. It announced the return of the Alpine Esports series, which anyone can enter via Assetto Corsa Competizione, its new-look F1 Esports Seri…
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Why Thrustmaster went direct drive with Xavier Pieuchot | S5 E18
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Joining Thomas Harrison-Lord today on this episode is Xavier Pieuchot, Product Marketing Manager at Thrustmaster. It’s been a big month for the gaming and simulation equipment manufacturer, as its first-ever direct drive wheel base – the T818 – was launched and shipped to its first customers. Here at Traxion.GG, we were lucky enough to receive one …
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The future of rally games with Autosport and Motorsport.com’s Tom Howard | S5 E17
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On this episode, it’s the festive period, so we hope you are enjoying at least a day off to put your feet up. With this in mind, today’s conversation is a little less formal and a bit more relaxed. Joining Thomas Harrison-Lord to discuss the future of rally games is Autosport and Motorsport.com’s WRC Editor Tom Howard. We regale our experiences wit…
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Creating Need for Speed Unbound with Criterion’s Kieran Crimmins | S5 E16
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We, at Traxion.GG, happen to think Need for Speed Unbound is the best entry in the street-racing series for a generation. So, we decided that it would be a great idea to speak to someone who helped create it. Joining Thomas Harrison-Lord this week is Kieran Crimmins, Criterion Games’, and therefore Unbound's, Creative Director. We discuss why the g…
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What's next for Fanatec? CEO Thomas Jackermeier interview | S5 E15
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Join Fanatec CEO Thomas Jackermeier from the SimRacing Expo 2022 to run through the peripheral and equipment manufacturers' past 25 years, its biggest achievements and what's next. He shares some fascinating insights into the supply-chain challenges of the past two years, the launch of more affordable direct drive wheel bases and why it's creating …
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The future of Gran Turismo with Yamauchi-san, Super GT and World Series drivers | S5 E14
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On this episode of the Traxion.GG Podcast, we’re at the World Finals of the Gran Turismo World Series from Monaco. This is the title-deciding esports event for the world’s quickest Gran Turismo drivers. The weekend incorporated the TOYOTA GAZOO Racing GT Cup Grand Final, the Manufacturers Cup final and the Nations Cup final – the one that effective…
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Why Williams Esports is about more than just competition | S5 E13
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Williams Esports carries the distinction of being Wiliams Racing’s only form of motorsport outside of Formula 1. The team competes in the pinnacle of single-seaters and racing esports. That’s it. It shows just how intrinsically important virtual racing is to the Grove company, originally founded by Frank Williams in 1977. Now under Dorilton Capital…
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The enduring appeal of Inertial Drift with creator Michael O'Kane | S5 E12
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There's no other driving game quite like Intertial Drift. The vision of Michael O'Kane, and developed alongside Tom Mathews, aka Level 91 Entertainment, the two-person team launched the twin-stick drift title in 2020 for PC, PlayStation 4, Xbox One and Nintendo Switch. Following some free car additions in the latter stages of 2021, the game is back…
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How McLaren Racing is engaging with virtual racing with Lindsey Eckhouse | S5 E11
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Joining us for this episode of the Traxion.GG Podcast is Lindsey Eckhouse, Director of Licensing, Ecommerce and Esports at McLaren Racing. Responsible for both the real-world racing team's appearance within video games and its virtual competition outlets, in this instance the McLaren Shadow team and the Logitech G Challenge competition. Lindsey exp…
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Jimmy Broadbent on content creation, Formula 1 and broadcasting | S5 E9
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36:40
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36:40
Pls no punterino and welcome to an episode of the Traxion.GG Podcast. Joining Thomas Harrison-Lord today is Jimmy Broadbent, over 800,000 sim racing and motorsport YouTube subscribers and counting. The pre-eminent virtual racing content creator is here to discuss his Praga exploits this season, but also his live sidecast on AMP during Formula 1 wee…
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How Jimmy Broadbent and Gordie Mutch won the Praga Cup | S5 E10
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Hello and welcome to yet another Traxion.GG Podcast episode featuring Jimmy Broadbent. This is a bonus companion episode to go alongside the in-depth piece covering content creation and Formula 1. This was recorded just after the final race of the Praga Cup championship in October 2022, which Broadbent and team-mate Gordie Mutch won, taking home th…
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Under the hood of WRC Generation’s development with KT Racing | S5 E8
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When WRC Generations – the official game of the World Rally Championship - launches in November, it will mark the end of Parisien developer Kylotonn’s involvement in the franchise. We visited its studio in France recently to discuss the development of its upcoming, final, WRC game and hear from the development team about its creation and how the st…
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Why Motorsport UK is committing to sim racing | S5 E7
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Joining us this week is Paul Crawford, Esports Manager at Motorsport UK. For those who aren’t aware, Motorsport UK is the governing body for all four-wheeled motorsport in the United Kingdom. It’s now committed to sim racing and racing esports, so here you will hear Thomas Harrison-Lord and colleague Ross McGregor speak to Paul about an upcoming Mo…
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Inside Trak Racer's sim racing hardware plans, with CEO Matt Sten | S5 E6
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Joining us this week is the founder and CEO of Trak Racer, Matt Sten, the global – of Australian origin – sim racing and flight simulator accessory manufacturer. It has partnerships with the Alpine Formula 1 team and Airbus, and perhaps is best known for creating cockpits and wheel stands for those who want to take their virtual racing that bit fur…
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How the Le Mans Virtual Series is created | S5 E5
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The Automobile Club de l'Ouest’s 24 Hours Hours of Le Mans will celebrate 100 years since its first running in 2023, but before then it will also honour its third ever 24 Hours of Le Mans Virtual race too. On the run-up to the big racing esports event – which will see over 40 cars, across two categories, driven by 140 competitors – there is also th…
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Behind the scenes of Dakar Desert Rally's development | S5 E4
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Paulo Gomes, Studio and Game Director at Saber Porto is joining us today. It’s developing the upcoming racing game and simulation Dakar Desert Rally, and we had a chat at the Gamescom show recently. Hopefully, you’ll be able to gather Paulo’s passion and dedication for this project, a brand new officially licenced title for the real-world Dakar ral…
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How Ford and Next Level Racing are pushing sim racing forward | S5 E3
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Joining us on this episode are representatives of sim racing equipment manufacturer Next Level Racing and world-renowned car company Ford. The two companies are working together on a line of Ford GT and Team Fordzilla virtual racing cockpits and seats – but more than that, they are trying to expand the audience for our beloved past-time. Both were …
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How Red Bull Racing Esports plans to reclaim F1 title | S5 E2
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We have six guests on this week’s episode, as we visited Milton Keyes in the English Midlands, the home industrial estates and dual carriageways, but also the Red Bull Racing Formula 1 team. At its base also lives the Oracle Red Bull Racing Erena, where the drivers for the upcoming F1 Esports Series Pro Championship have been training ahead of the …
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Why you need to pay attention to Asetek SimSports - CEO André Eriksen | S5 E1
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In this episode of the Traxion.GG podcast, we are joined by André Eriksen, founder and CEO of the Asetek group and therefore Asetek SimSports. Talk about making waves, the Danish company’s first product – the hydraulic Invicta sim racing pedals – shook the industry with its baking feedback, and here we discuss the company’s future plans for sim rac…
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The fourth season of the Traxon.GG Podcast has come to a close - thank you to everyone who made this our most listened-to run so far and to who went on the show to discuss sim racing and racing video games. Over the past 15 episodes, we spoke to the great and the good from our little corner of video game fandom, from independent game developers to …
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How VCO Esports is shaking up sim racing, CEO Florian Haasper | S4 E15
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A sim racing print magazine, a yearly awards ceremony and now an esports competition with a difference - the Virtual Competition Organisation, aka VCO Esports, has a lot going on, and its aims are to enhance our community. Joining us on this episode of the Traxion.GG Podcast is VCO CEO Florian Haasper, who explains how his BMW Motorsport and sports…
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How to run a successful sim racing team, feat. Burst Esport | S4 E14
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On this week's Traxion.GG Podcast we are joined by Jesper Pedersen, co-founder, and Michi Hoyer, racer, of the Burst Esport squad to discuss how a professional sim racing esports teams earns a living, stays competitive and punches above its weight. Competing in several rFactor 2 competitions such as the Le Mans Virtual Series and Formula Pro Series…
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How Alpine uses sim racing to shape its future, feat. James Baldwin | S4 E13
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On this episode of the Traxion.GG Podcast we are going to be talking about French sportscars, specifically Alpine sportscars. The company makes the delectable A110 at present but has big plans for shaking up the car market. Sim racing and esports are part of those plans, so listen as we speak to established professional sim racer (with Veloce Espor…
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Why F1 Manager 2022 is a giant leap, developer interview | S4 E12
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With F1 Manager 2022 on the way in August – the 30th to be precise – we were invited down to the creator’s Cambridge studios to try the game and speak to some of the development team. Joining us on this episode of the Traxion.GG Podcast are Frontier Development’s Adam Woods, the title’s Executive Producer and Andy Fletcher, F1 Manager 2022’s Game D…
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RENNSPORT will shake sim racing establishment, CEO Morris Hebecker | S4 E11
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On this episode of the Traxion.GG podcast we are joined by Morris Hebecker, CEO and Co-founder of new sim racing platform RENNSPORT. In this interview hear confirmation that the latter feature is not an NFT or blockchain-based venture and how you will be able to play an early build of this game sooner rather than later. Think of it as a brand new d…
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Jarno Opmeer explains the key to sim racing success | S4 E10
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Joining us today on the Traxion.GG Podcast is Jarno Opmeer, one of the quickest sim racers in the world. He’s a two-time, back-to-back, F1 Esports Series Pro champion and a Mercedes-AMG Esports driver. Earlier this year he won the eRace of Champions event and just wrapped up the Premier Sim Gaming League title for the fourth time. His career so far…
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Why BMW takes sim racing so seriously, with Rudolf Dittrich | S4 E9
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Joining us today on the Traxion.GG Podcast is the BMW’s Head of Sim Racing, Rudolf Dittrich. Dittrich has worked for BMW’s M Motorsport division in the past, his last role before stepping into the virtual racing world being Head of Vehicle Development. On this episode, he explains that BMW believes sim racing to be another branch of motorsport and …
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F1 22's Lee Mather explains how the Formula 1 games are evolving | S4 E8
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Joining us today on the Traxion.GG Podcast is the Senior Creative Director for the new and upcoming official Formula 1 game – EA SPORTS F1 22. Lee Mather has been working on the F1 games now since the very first one created by Codemasters, F1 2010. With over a decade’s experience working on these titles, we thought there was no one better to discus…
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How David Brabham is extending the family legacy | S4 E7
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Joining us today on the Traxion.GG Podcast is David Brabham, son of three-time Formula 1 world champion Sir Jack Brabham. This is pertinent to our conversation as David is continuing over 70 years of Brabham lineage through new and exciting areas – be that a track and road car, Brabham liveried racing simulators and a brand new racing esports team.…
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